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Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem
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@ -17,7 +17,7 @@ namespace osu.Game.GameModes.Menu
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{
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private Sprite logo;
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private Container logoBounceContainer;
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private ButtonSystem.MenuVisualisation vis;
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private MenuVisualisation vis;
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public Action Action;
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@ -69,7 +69,7 @@ namespace osu.Game.GameModes.Menu
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}
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}
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},
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vis = new ButtonSystem.MenuVisualisation
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vis = new MenuVisualisation
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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