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Fix ManiaDifficultyCalculator possibly failing due to nullref
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@ -16,6 +16,6 @@ namespace osu.Game.Rulesets.Catch
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public override double Calculate(Dictionary<string, string> categoryDifficulty = null) => 0;
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protected override BeatmapConverter<CatchBaseHit> CreateBeatmapConverter() => new CatchBeatmapConverter();
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protected override BeatmapConverter<CatchBaseHit> CreateBeatmapConverter(Beatmap beatmap) => new CatchBeatmapConverter();
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}
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}
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