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Remove schedule logic (seems unnecessary)
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@ -7,12 +7,7 @@ namespace osu.Game.Screens.Select
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{
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protected override bool OnStart()
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{
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Schedule(() =>
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{
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// needs to be scheduled else we enter an infinite feedback loop.
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if (IsCurrentScreen) Exit();
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});
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if (IsCurrentScreen) Exit();
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return true;
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}
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}
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