Remove schedule logic (seems unnecessary)

This commit is contained in:
Dean Herbert
2018-06-20 17:41:48 +09:00
parent 39649747aa
commit 96100a2200
3 changed files with 4 additions and 9 deletions

View File

@ -7,12 +7,7 @@ namespace osu.Game.Screens.Select
{
protected override bool OnStart()
{
Schedule(() =>
{
// needs to be scheduled else we enter an infinite feedback loop.
if (IsCurrentScreen) Exit();
});
if (IsCurrentScreen) Exit();
return true;
}
}