Remove now unneeded ApplyBeatmap.

This commit is contained in:
smoogipooo
2017-08-22 13:00:35 +09:00
parent 3254e16e9c
commit 964982e2e6
2 changed files with 8 additions and 18 deletions

View File

@ -173,8 +173,6 @@ namespace osu.Game.Rulesets.UI
// Post-process the beatmap
processor.PostProcess(Beatmap);
ApplyBeatmap();
// Add mods, should always be the last thing applied to give full control to mods
applyMods(Mods);
}
@ -192,11 +190,6 @@ namespace osu.Game.Rulesets.UI
mod.ApplyToRulesetContainer(this);
}
/// <summary>
/// Called when the beatmap of this hit renderer has been set. Used to apply any default values from the beatmap.
/// </summary>
protected virtual void ApplyBeatmap() { }
/// <summary>
/// Creates a processor to perform post-processing operations
/// on HitObjects in converted Beatmaps.