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Flip frame count check
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@ -75,7 +75,7 @@ namespace osu.Game.Rulesets.Taiko.UI
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if (FrameCount == 0)
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if (FrameCount == 0)
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return;
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return;
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if (FrameCount <= currentFrame)
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if (currentFrame >= FrameCount)
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currentFrame = 0;
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currentFrame = 0;
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GotoFrame(currentFrame);
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GotoFrame(currentFrame);
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