Flip frame count check

This commit is contained in:
Craftplacer
2020-04-27 23:18:40 +02:00
parent 834eeb6d98
commit 96660b2cca

View File

@ -75,7 +75,7 @@ namespace osu.Game.Rulesets.Taiko.UI
if (FrameCount == 0) if (FrameCount == 0)
return; return;
if (FrameCount <= currentFrame) if (currentFrame >= FrameCount)
currentFrame = 0; currentFrame = 0;
GotoFrame(currentFrame); GotoFrame(currentFrame);