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Add TestCase
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@ -84,7 +84,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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Height = 20,
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FillMode = FillMode.Fit,
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RelativePositionAxes = Axes.X,
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X = 0.57f
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X = 0.55f
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},
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new OsuSpriteText
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{
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