Update difficulty icons on headers to match filtered difficulties

This commit is contained in:
Dean Herbert
2017-12-11 20:49:27 +09:00
parent f58c554d19
commit 970e55fc4a
3 changed files with 18 additions and 4 deletions

View File

@ -37,7 +37,7 @@ namespace osu.Game.Screens.Select
match &= set.Metadata.SearchableTerms.Any(term => term.IndexOf(SearchText, StringComparison.InvariantCultureIgnoreCase) >= 0);
foreach (var panel in g.BeatmapPanels)
panel.Filtered = !canConvert(panel.Beatmap);
panel.Filtered.Value = !canConvert(panel.Beatmap);
switch (g.State)
{