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Show centre point of distance snap grid
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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@ -14,6 +15,7 @@ using osu.Game.Rulesets.Osu.Beatmaps;
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using osu.Game.Rulesets.Osu.Edit;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Compose.Components;
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using osu.Game.Tests.Visual;
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using osuTK;
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using osuTK.Graphics;
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@ -25,6 +27,11 @@ namespace osu.Game.Rulesets.Osu.Tests
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private const double beat_length = 100;
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private static readonly Vector2 grid_position = new Vector2(512, 384);
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(CircularDistanceSnapGrid)
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};
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[Cached(typeof(IEditorBeatmap))]
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private readonly EditorBeatmap<OsuHitObject> editorBeatmap;
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