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https://github.com/osukey/osukey.git
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Remove IOnlineComponent and change existing components to use bindable flow
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@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.Online
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[Test]
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public void TestOffline()
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{
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AddStep("Populate", () => display.Users = getUsers());
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AddStep("Populate with offline test users", () => display.Users = getUsers());
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}
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[Test]
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@ -80,14 +80,7 @@ namespace osu.Game.Tests.Visual.Online
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private class TestFriendDisplay : FriendDisplay
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{
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public void Fetch()
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{
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base.APIStateChanged(API, APIState.Online);
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}
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public override void APIStateChanged(IAPIProvider api, APIState state)
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{
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}
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public void Fetch() => PerformFetch();
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}
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}
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}
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@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual.Online
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[Test]
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public void TestOnlineStateVisibility()
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{
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AddStep("set status to online", () => ((DummyAPIAccess)API).State = APIState.Online);
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AddStep("set status to online", () => ((DummyAPIAccess)API).SetState(APIState.Online));
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AddUntilStep("children are visible", () => onlineView.ViewTarget.IsPresent);
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AddUntilStep("loading animation is not visible", () => !onlineView.LoadingSpinner.IsPresent);
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@ -41,7 +41,7 @@ namespace osu.Game.Tests.Visual.Online
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[Test]
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public void TestOfflineStateVisibility()
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{
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AddStep("set status to offline", () => ((DummyAPIAccess)API).State = APIState.Offline);
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AddStep("set status to offline", () => ((DummyAPIAccess)API).SetState(APIState.Offline));
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AddUntilStep("children are not visible", () => !onlineView.ViewTarget.IsPresent);
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AddUntilStep("loading animation is not visible", () => !onlineView.LoadingSpinner.IsPresent);
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@ -50,7 +50,7 @@ namespace osu.Game.Tests.Visual.Online
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[Test]
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public void TestConnectingStateVisibility()
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{
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AddStep("set status to connecting", () => ((DummyAPIAccess)API).State = APIState.Connecting);
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AddStep("set status to connecting", () => ((DummyAPIAccess)API).SetState(APIState.Connecting));
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AddUntilStep("children are not visible", () => !onlineView.ViewTarget.IsPresent);
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AddUntilStep("loading animation is visible", () => onlineView.LoadingSpinner.IsPresent);
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@ -59,7 +59,7 @@ namespace osu.Game.Tests.Visual.Online
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[Test]
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public void TestFailingStateVisibility()
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{
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AddStep("set status to failing", () => ((DummyAPIAccess)API).State = APIState.Failing);
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AddStep("set status to failing", () => ((DummyAPIAccess)API).SetState(APIState.Failing));
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AddUntilStep("children are not visible", () => !onlineView.ViewTarget.IsPresent);
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AddUntilStep("loading animation is visible", () => onlineView.LoadingSpinner.IsPresent);
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