Remove IOnlineComponent and change existing components to use bindable flow

This commit is contained in:
Dean Herbert
2020-10-22 14:19:12 +09:00
parent e664d04be2
commit 9753dab93b
17 changed files with 140 additions and 219 deletions

View File

@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.Online
[Test]
public void TestOffline()
{
AddStep("Populate", () => display.Users = getUsers());
AddStep("Populate with offline test users", () => display.Users = getUsers());
}
[Test]
@ -80,14 +80,7 @@ namespace osu.Game.Tests.Visual.Online
private class TestFriendDisplay : FriendDisplay
{
public void Fetch()
{
base.APIStateChanged(API, APIState.Online);
}
public override void APIStateChanged(IAPIProvider api, APIState state)
{
}
public void Fetch() => PerformFetch();
}
}
}

View File

@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual.Online
[Test]
public void TestOnlineStateVisibility()
{
AddStep("set status to online", () => ((DummyAPIAccess)API).State = APIState.Online);
AddStep("set status to online", () => ((DummyAPIAccess)API).SetState(APIState.Online));
AddUntilStep("children are visible", () => onlineView.ViewTarget.IsPresent);
AddUntilStep("loading animation is not visible", () => !onlineView.LoadingSpinner.IsPresent);
@ -41,7 +41,7 @@ namespace osu.Game.Tests.Visual.Online
[Test]
public void TestOfflineStateVisibility()
{
AddStep("set status to offline", () => ((DummyAPIAccess)API).State = APIState.Offline);
AddStep("set status to offline", () => ((DummyAPIAccess)API).SetState(APIState.Offline));
AddUntilStep("children are not visible", () => !onlineView.ViewTarget.IsPresent);
AddUntilStep("loading animation is not visible", () => !onlineView.LoadingSpinner.IsPresent);
@ -50,7 +50,7 @@ namespace osu.Game.Tests.Visual.Online
[Test]
public void TestConnectingStateVisibility()
{
AddStep("set status to connecting", () => ((DummyAPIAccess)API).State = APIState.Connecting);
AddStep("set status to connecting", () => ((DummyAPIAccess)API).SetState(APIState.Connecting));
AddUntilStep("children are not visible", () => !onlineView.ViewTarget.IsPresent);
AddUntilStep("loading animation is visible", () => onlineView.LoadingSpinner.IsPresent);
@ -59,7 +59,7 @@ namespace osu.Game.Tests.Visual.Online
[Test]
public void TestFailingStateVisibility()
{
AddStep("set status to failing", () => ((DummyAPIAccess)API).State = APIState.Failing);
AddStep("set status to failing", () => ((DummyAPIAccess)API).SetState(APIState.Failing));
AddUntilStep("children are not visible", () => !onlineView.ViewTarget.IsPresent);
AddUntilStep("loading animation is visible", () => onlineView.LoadingSpinner.IsPresent);