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Pause and fail overlays -> StopOverlay
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@ -194,14 +194,13 @@
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<Compile Include="Screens\Multiplayer\Lobby.cs" />
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<Compile Include="Screens\Multiplayer\Match.cs" />
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<Compile Include="Screens\Multiplayer\MatchCreate.cs" />
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<Compile Include="Screens\Play\FailOverlay.cs" />
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<Compile Include="Screens\Play\KeyConversionInputManager.cs" />
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<Compile Include="Screens\Play\Pause\PauseButton.cs" />
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<Compile Include="Screens\Play\PauseOverlay.cs" />
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<Compile Include="Screens\Play\PlayerInputManager.cs" />
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<Compile Include="Screens\Play\PlayerLoader.cs" />
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<Compile Include="Screens\Play\SkipButton.cs" />
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<Compile Include="Modes\UI\StandardComboCounter.cs" />
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<Compile Include="Screens\Play\StopOverlay.cs" />
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<Compile Include="Screens\Select\BeatmapCarousel.cs" />
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<Compile Include="Screens\Select\FilterCriteria.cs" />
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<Compile Include="Screens\Select\Filter\GroupMode.cs" />
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