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Update usages of IsAlive/IsLoaded in line with framework changes
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@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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return;
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accentColour = value;
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if (LoadState == LoadState.Loaded)
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if (LoadState == LoadState.Ready)
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Schedule(reloadTexture);
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}
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}
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