Update usages of IsAlive/IsLoaded in line with framework changes

This commit is contained in:
Dean Herbert
2017-08-14 11:03:03 +09:00
parent 384b8c0600
commit 97ac8e1a64
4 changed files with 4 additions and 4 deletions

View File

@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
return;
accentColour = value;
if (LoadState == LoadState.Loaded)
if (LoadState == LoadState.Ready)
Schedule(reloadTexture);
}
}