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get tests running again
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@ -317,7 +317,7 @@ namespace osu.Game
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private void currentTrackCompleted()
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{
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if (!Beatmap.Value.Track.Looping && !Beatmap.Disabled)
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if (!Beatmap.Value.Track.Looping && !Beatmap.Disabled && musicController.IsLoaded)
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musicController.NextTrack();
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}
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