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Add cancellation token support to CreateNestedHitObjects()
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@ -4,6 +4,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using JetBrains.Annotations;
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using Newtonsoft.Json;
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using osu.Framework.Bindables;
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@ -99,7 +100,8 @@ namespace osu.Game.Rulesets.Objects
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/// </summary>
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/// <param name="controlPointInfo">The control points.</param>
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/// <param name="difficulty">The difficulty settings to use.</param>
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public void ApplyDefaults(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
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/// <param name="cancellationToken">The cancellation token.</param>
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public void ApplyDefaults(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty, CancellationToken cancellationToken = default)
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{
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ApplyDefaultsToSelf(controlPointInfo, difficulty);
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@ -108,7 +110,7 @@ namespace osu.Game.Rulesets.Objects
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nestedHitObjects.Clear();
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CreateNestedHitObjects();
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CreateNestedHitObjects(cancellationToken);
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if (this is IHasComboInformation hasCombo)
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{
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@ -122,7 +124,7 @@ namespace osu.Game.Rulesets.Objects
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nestedHitObjects.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));
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foreach (var h in nestedHitObjects)
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h.ApplyDefaults(controlPointInfo, difficulty);
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h.ApplyDefaults(controlPointInfo, difficulty, cancellationToken);
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DefaultsApplied?.Invoke(this);
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}
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@ -136,6 +138,15 @@ namespace osu.Game.Rulesets.Objects
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HitWindows?.SetDifficulty(difficulty.OverallDifficulty);
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}
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protected virtual void CreateNestedHitObjects(CancellationToken cancellationToken)
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{
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// ReSharper disable once MethodSupportsCancellation (https://youtrack.jetbrains.com/issue/RIDER-44520)
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#pragma warning disable 618
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CreateNestedHitObjects();
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#pragma warning restore 618
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}
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[Obsolete("Use the overload with cancellation support instead.")] // can be removed 20201115
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protected virtual void CreateNestedHitObjects()
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{
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}
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