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Fix condition flipped
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@ -328,7 +328,7 @@ namespace osu.Game.Online.Chat
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{
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{
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// This request is self-retrying until it succeeds.
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// This request is self-retrying until it succeeds.
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// To avoid requests piling up when not logged in (ie. API is unavailable) exit early.
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// To avoid requests piling up when not logged in (ie. API is unavailable) exit early.
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if (api.IsLoggedIn)
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if (!api.IsLoggedIn)
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return;
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return;
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var req = new ListChannelsRequest();
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var req = new ListChannelsRequest();
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