Fix pause menu keyboard navigation being affected by initial cu… (#6002)

Fix pause menu keyboard navigation being affected by initial cursor hover
This commit is contained in:
Dean Herbert
2019-09-05 17:27:48 +09:00
committed by GitHub
2 changed files with 10 additions and 2 deletions

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@ -304,6 +304,9 @@ namespace osu.Game.Screens.Play
private class Button : DialogButton
{
// required to ensure keyboard navigation always starts from an extremity (unless the cursor is moved)
protected override bool OnHover(HoverEvent e) => true;
protected override bool OnMouseMove(MouseMoveEvent e)
{
Selected.Value = true;