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Fix body size + freeze head piece
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@ -1,6 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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/// <summary>
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@ -17,6 +19,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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public void UpdateResult() => base.UpdateResult(true);
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protected override void UpdateStateTransforms(ArmedState state)
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{
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// This hitobject should never expire, so this is just a safe maximum.
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LifetimeEnd = LifetimeStart + 30000;
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}
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public override bool OnPressed(ManiaAction action) => false; // Handled by the hold note
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public override void OnReleased(ManiaAction action)
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