Use ScoreInfo.DisplayAccuracy everywhere

This commit is contained in:
recapitalverb
2020-02-03 22:11:36 +07:00
parent 257b4052e8
commit 9898a926b2
7 changed files with 7 additions and 8 deletions

View File

@ -182,7 +182,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
protected OsuSpriteText CreateDrawableAccuracy() => new OsuSpriteText
{
Text = $"{Score.Accuracy:0.00%}",
Text = Score.DisplayAccuracy,
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
Colour = colours.Yellow,
};