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Use ScoreInfo.DisplayAccuracy everywhere
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@ -182,7 +182,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
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protected OsuSpriteText CreateDrawableAccuracy() => new OsuSpriteText
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{
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Text = $"{Score.Accuracy:0.00%}",
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Text = Score.DisplayAccuracy,
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Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
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Colour = colours.Yellow,
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};
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