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Use ScoreInfo.DisplayAccuracy everywhere
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@ -32,8 +32,7 @@ namespace osu.Game.Screens.Select
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BeatmapInfo beatmap = beatmapManager.QueryBeatmap(b => b.ID == score.BeatmapInfoID);
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Debug.Assert(beatmap != null);
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string accuracy = string.Format(score.Accuracy == 1 ? "{0:0%}" : "{0:0.00%}", score.Accuracy);
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BodyText = $"{score.User} ({accuracy}, {score.Rank})";
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BodyText = $"{score.User} ({score.DisplayAccuracy}, {score.Rank})";
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Icon = FontAwesome.Regular.TrashAlt;
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HeaderText = "Confirm deletion of local score";
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