Add change handling for timing section

This commit is contained in:
Dean Herbert
2020-10-02 17:55:47 +09:00
parent c1c5b5da8e
commit 98fd661b23
2 changed files with 10 additions and 0 deletions

View File

@ -32,6 +32,9 @@ namespace osu.Game.Screens.Edit.Timing
[Resolved]
protected Bindable<ControlPointGroup> SelectedGroup { get; private set; }
[Resolved(canBeNull: true)]
protected IEditorChangeHandler ChangeHandler { get; private set; }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{