Replace several usages of BeginDelayedSequence with LINQ-style

This commit is contained in:
Thomas Müller
2017-07-16 17:37:59 +03:00
parent 71105bb9ee
commit 99221260c4
19 changed files with 70 additions and 127 deletions

View File

@ -229,11 +229,7 @@ namespace osu.Game.Screens.Menu
buttonAreaBackground.ScaleTo(Vector2.One, 500, EasingTypes.Out);
buttonArea.FadeOut(300);
using (osuLogo.BeginDelayedSequence(150))
{
osuLogo.MoveTo(Vector2.Zero, 800, EasingTypes.OutExpo);
osuLogo.ScaleTo(1, 800, EasingTypes.OutExpo);
}
osuLogo.Delay(150).ScaleTo(1, 800, EasingTypes.OutExpo).MoveTo(Vector2.Zero, 800, EasingTypes.OutExpo);
foreach (Button b in buttonsTopLevel)
b.State = ButtonState.Contracted;