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Disable alpha component parsing in beatmap / skin colour sections
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@ -29,7 +29,7 @@ namespace osu.Game.Tests.Skins
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new Color4(142, 199, 255, 255),
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new Color4(255, 128, 128, 255),
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new Color4(128, 255, 255, 255),
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new Color4(100, 100, 100, 100),
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new Color4(100, 100, 100, 255), // alpha is specified as 100, but should be ignored.
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};
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Assert.AreEqual(expectedColors.Count, comboColors.Count);
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