Disable alpha component parsing in beatmap / skin colour sections

This commit is contained in:
Dean Herbert
2022-09-21 16:04:32 +09:00
parent 1e9b60f07f
commit 992441b9de
5 changed files with 7 additions and 7 deletions

View File

@ -29,7 +29,7 @@ namespace osu.Game.Tests.Skins
new Color4(142, 199, 255, 255),
new Color4(255, 128, 128, 255),
new Color4(128, 255, 255, 255),
new Color4(100, 100, 100, 100),
new Color4(100, 100, 100, 255), // alpha is specified as 100, but should be ignored.
};
Assert.AreEqual(expectedColors.Count, comboColors.Count);