Revert UserPlaybackRate changes

This commit is contained in:
Ronnie Moir 2020-06-24 16:17:18 +01:00
parent 4c28347686
commit 992ada4670

View File

@ -34,7 +34,7 @@ namespace osu.Game.Storyboards.Drawables
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(IBindable<WorkingBeatmap> beatmap, IBindable<IReadOnlyList<Mod>> mods, Player player) private void load(IBindable<WorkingBeatmap> beatmap, IBindable<IReadOnlyList<Mod>> mods)
{ {
Channel = beatmap.Value.Skin.GetSample(sampleInfo); Channel = beatmap.Value.Skin.GetSample(sampleInfo);
if (Channel == null) if (Channel == null)
@ -44,8 +44,6 @@ namespace osu.Game.Storyboards.Drawables
foreach (var mod in mods.Value.OfType<IApplicableToSample>()) foreach (var mod in mods.Value.OfType<IApplicableToSample>())
mod.ApplyToSample(Channel); mod.ApplyToSample(Channel);
Channel.AddAdjustment(AdjustableProperty.Frequency, player.GameplayClockContainer.UserPlaybackRate);
} }
protected override void Update() protected override void Update()