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https://github.com/osukey/osukey.git
synced 2025-08-03 14:46:38 +09:00
Implement single-room multiplayer room polling
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@ -2,10 +2,13 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Online;
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@ -17,20 +20,24 @@ using osu.Game.Screens.Multi.Lounge.Components;
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namespace osu.Game.Screens.Multi
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{
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public class RoomManager : PollingComponent, IRoomManager
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public class RoomManager : CompositeDrawable, IRoomManager
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{
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public event Action RoomsUpdated;
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private readonly BindableList<Room> rooms = new BindableList<Room>();
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public IBindableList<Room> Rooms => rooms;
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private Room joinedRoom;
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public double TimeBetweenListingPolls
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{
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get => listingPollingComponent.TimeBetweenPolls;
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set => listingPollingComponent.TimeBetweenPolls = value;
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}
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[Resolved]
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private Bindable<FilterCriteria> currentFilter { get; set; }
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[Resolved]
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private IAPIProvider api { get; set; }
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public double TimeBetweenSelectionPolls
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{
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get => selectionPollingComponent.TimeBetweenPolls;
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set => selectionPollingComponent.TimeBetweenPolls = value;
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}
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[Resolved]
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private RulesetStore rulesets { get; set; }
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@ -38,14 +45,26 @@ namespace osu.Game.Screens.Multi
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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[BackgroundDependencyLoader]
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private void load()
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[Resolved]
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private IAPIProvider api { get; set; }
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[Resolved]
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private Bindable<Room> selectedRoom { get; set; }
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private readonly ListingPollingComponent listingPollingComponent;
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private readonly SelectionPollingComponent selectionPollingComponent;
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private Room joinedRoom;
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public RoomManager()
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{
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currentFilter.BindValueChanged(_ =>
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RelativeSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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if (IsLoaded)
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PollImmediately();
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});
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listingPollingComponent = new ListingPollingComponent { RoomsReceived = onRoomsReceived },
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selectionPollingComponent = new SelectionPollingComponent { RoomReceived = onRoomReceived }
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};
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}
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protected override void Dispose(bool isDisposing)
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@ -116,45 +135,52 @@ namespace osu.Game.Screens.Multi
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joinedRoom = null;
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}
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private GetRoomsRequest pollReq;
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protected override Task Poll()
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/// <summary>
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/// Invoked when the listing of all <see cref="Room"/>s is received from the server.
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/// </summary>
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/// <param name="listing">The listing.</param>
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private void onRoomsReceived(List<Room> listing)
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{
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if (!api.IsLoggedIn)
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return base.Poll();
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var tcs = new TaskCompletionSource<bool>();
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pollReq?.Cancel();
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pollReq = new GetRoomsRequest(currentFilter.Value.PrimaryFilter);
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pollReq.Success += result =>
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// Remove past matches
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foreach (var r in rooms.ToList())
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{
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// Remove past matches
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foreach (var r in rooms.ToList())
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if (listing.All(e => e.RoomID.Value != r.RoomID.Value))
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rooms.Remove(r);
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}
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for (int i = 0; i < listing.Count; i++)
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{
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if (selectedRoom.Value?.RoomID?.Value == listing[i].RoomID.Value)
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{
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if (result.All(e => e.RoomID.Value != r.RoomID.Value))
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rooms.Remove(r);
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// The listing request contains less data than the selection request, so data from the selection request is always preferred while the room is selected.
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continue;
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}
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for (int i = 0; i < result.Count; i++)
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var r = listing[i];
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r.Position.Value = i;
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update(r, r);
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addRoom(r);
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}
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RoomsUpdated?.Invoke();
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}
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/// <summary>
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/// Invoked when a <see cref="Room"/> is received from the server.
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/// </summary>
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/// <param name="toUpdate">The received <see cref="Room"/>.</param>
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private void onRoomReceived(Room toUpdate)
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{
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foreach (var room in rooms)
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{
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if (room.RoomID.Value == toUpdate.RoomID.Value)
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{
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var r = result[i];
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r.Position.Value = i;
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update(r, r);
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addRoom(r);
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toUpdate.Position.Value = room.Position.Value;
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update(room, toUpdate);
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break;
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}
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RoomsUpdated?.Invoke();
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tcs.SetResult(true);
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};
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pollReq.Failure += _ => tcs.SetResult(false);
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api.Queue(pollReq);
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return tcs.Task;
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}
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}
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/// <summary>
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@ -182,5 +208,100 @@ namespace osu.Game.Screens.Multi
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else
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existing.CopyFrom(room);
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}
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private class SelectionPollingComponent : PollingComponent
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{
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public Action<Room> RoomReceived;
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[Resolved]
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private IAPIProvider api { get; set; }
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[Resolved]
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private Bindable<Room> selectedRoom { get; set; }
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[BackgroundDependencyLoader]
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private void load()
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{
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selectedRoom.BindValueChanged(_ =>
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{
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if (IsLoaded)
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PollImmediately();
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});
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}
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private GetRoomRequest pollReq;
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protected override Task Poll()
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{
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if (!api.IsLoggedIn)
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return base.Poll();
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if (selectedRoom.Value?.RoomID.Value == null)
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return base.Poll();
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var tcs = new TaskCompletionSource<bool>();
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pollReq?.Cancel();
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pollReq = new GetRoomRequest(selectedRoom.Value.RoomID.Value.Value);
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pollReq.Success += result =>
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{
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RoomReceived?.Invoke(result);
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tcs.SetResult(true);
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};
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pollReq.Failure += _ => tcs.SetResult(false);
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api.Queue(pollReq);
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return tcs.Task;
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}
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}
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private class ListingPollingComponent : PollingComponent
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{
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public Action<List<Room>> RoomsReceived;
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[Resolved]
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private IAPIProvider api { get; set; }
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[Resolved]
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private Bindable<FilterCriteria> currentFilter { get; set; }
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[BackgroundDependencyLoader]
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private void load()
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{
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currentFilter.BindValueChanged(_ =>
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{
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if (IsLoaded)
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PollImmediately();
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});
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}
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private GetRoomsRequest pollReq;
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protected override Task Poll()
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{
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if (!api.IsLoggedIn)
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return base.Poll();
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var tcs = new TaskCompletionSource<bool>();
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pollReq?.Cancel();
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pollReq = new GetRoomsRequest(currentFilter.Value.PrimaryFilter);
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pollReq.Success += result =>
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{
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RoomsReceived?.Invoke(result);
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tcs.SetResult(true);
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};
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pollReq.Failure += _ => tcs.SetResult(false);
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api.Queue(pollReq);
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return tcs.Task;
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}
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}
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}
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}
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