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https://github.com/osukey/osukey.git
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Merge branch 'master' into download-tracking-component
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commit
9968bdc0e4
@ -169,7 +169,7 @@ namespace osu.Game
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dependencies.CacheAs(ruleset);
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dependencies.CacheAs(ruleset);
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dependencies.CacheAs<IBindable<RulesetInfo>>(ruleset);
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dependencies.CacheAs<IBindable<RulesetInfo>>(ruleset);
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dependencies.Cache(osuLogo = new OsuLogo());
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dependencies.Cache(osuLogo = new OsuLogo { Alpha = 0 });
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// bind config int to database RulesetInfo
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// bind config int to database RulesetInfo
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configRuleset = LocalConfig.GetBindable<int>(OsuSetting.Ruleset);
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configRuleset = LocalConfig.GetBindable<int>(OsuSetting.Ruleset);
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@ -10,6 +10,7 @@ using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.MathUtils;
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using osu.Framework.MathUtils;
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using osu.Framework.Platform;
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using osu.Framework.Screens;
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using osu.Framework.Screens;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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@ -38,11 +39,13 @@ namespace osu.Game.Overlays.AccountCreation
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private OsuTextBox[] textboxes;
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private OsuTextBox[] textboxes;
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private ProcessingOverlay processingOverlay;
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private ProcessingOverlay processingOverlay;
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private GameHost host;
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, APIAccess api)
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private void load(OsuColour colours, APIAccess api, GameHost host)
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{
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{
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this.api = api;
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this.api = api;
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this.host = host;
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InternalChildren = new Drawable[]
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InternalChildren = new Drawable[]
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{
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{
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@ -139,7 +142,7 @@ namespace osu.Game.Overlays.AccountCreation
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{
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{
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base.Update();
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base.Update();
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if (!textboxes.Any(t => t.HasFocus))
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if (host?.OnScreenKeyboardOverlapsGameWindow != true && !textboxes.Any(t => t.HasFocus))
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focusNextTextbox();
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focusNextTextbox();
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}
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}
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