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https://github.com/osukey/osukey.git
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Update framework again.
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parent
b2e7f290f2
commit
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@ -1 +1 @@
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Subproject commit 0ca3fe2b5d20f9aa71ef8a65cd9a676d5d3035e3
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Subproject commit 6357711a41aaaeecfb8a60c09c5d5cc3c01d1778
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@ -298,14 +298,16 @@ namespace osu.Game.GameModes.Menu
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{
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{
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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logo = new Sprite(Game.Textures.Get(@"menu-osu"))
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logo = new Sprite()
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{
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{
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Anchor = Anchor.Centre,
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Texture = Game.Textures.Get(@"menu-osu"),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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Origin = Anchor.Centre
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},
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},
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ripple = new Sprite(Game.Textures.Get(@"menu-osu"))
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ripple = new Sprite()
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{
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{
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Anchor = Anchor.Centre,
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Texture = Game.Textures.Get(@"menu-osu"),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Alpha = 0.4f
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Alpha = 0.4f
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},
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},
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@ -65,7 +65,7 @@ namespace osu.Game.Online.API
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Token = req.ResponseObject;
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Token = req.ResponseObject;
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return true;
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return true;
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}
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}
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catch (Exception e)
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catch
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{
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{
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//todo: potentially only kill the refresh token on certain exception types.
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//todo: potentially only kill the refresh token on certain exception types.
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Token = null;
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Token = null;
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