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Fix non-1/1 initial beat divisor control display
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@ -218,12 +218,17 @@ namespace osu.Game.Screens.Edit.Compose.Components
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}
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AddInternal(marker = new Marker());
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}
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CurrentNumber.ValueChanged += div =>
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protected override void LoadComplete()
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{
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base.LoadComplete();
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CurrentNumber.BindValueChanged(div =>
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{
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marker.MoveToX(getMappedPosition(div.NewValue), 100, Easing.OutQuint);
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marker.Flash();
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};
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}, true);
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}
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protected override void UpdateValue(float value)
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