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More clean-ups and event bindings
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@ -36,10 +36,11 @@ namespace osu.Game.Screens.Select.Carousel
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private readonly StarCounter starCounter;
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[BackgroundDependencyLoader]
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private void load(SongSelect songSelect)
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private void load(SongSelect songSelect, BeatmapManager manager)
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{
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StartRequested = songSelect.Start;
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EditRequested = songSelect.Edit;
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HideRequested = manager.Hide;
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}
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public DrawableCarouselBeatmap(CarouselBeatmap panel)
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