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Change signature to new event handler
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@ -10,7 +10,7 @@ using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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namespace osu.Game.Graphics.UserInterface
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{
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@ -59,18 +59,18 @@ namespace osu.Game.Graphics.UserInterface
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text.FadeColour(AccentColour, transition_length, Easing.OutQuint);
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}
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protected override bool OnHover(InputState state)
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protected override bool OnHover(HoverEvent e)
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{
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fadeIn();
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return base.OnHover(state);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(InputState state)
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protected override void OnHoverLost(HoverLostEvent e)
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{
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if (!Current)
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fadeOut();
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base.OnHoverLost(state);
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base.OnHoverLost(e);
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}
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[BackgroundDependencyLoader]
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