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https://github.com/osukey/osukey.git
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Change signature to new event handler
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@ -3,7 +3,7 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Users;
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@ -53,7 +53,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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this.profile = profile;
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}
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protected override bool OnClick(InputState state)
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protected override bool OnClick(ClickEvent e)
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{
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profile?.ShowUser(user);
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return true;
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@ -6,7 +6,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API.Requests.Responses;
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@ -125,18 +125,18 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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background.Colour = colours.Gray4;
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}
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protected override bool OnHover(InputState state)
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protected override bool OnHover(HoverEvent e)
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{
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background.FadeIn(fade_duration, Easing.OutQuint);
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return base.OnHover(state);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(InputState state)
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protected override void OnHoverLost(HoverLostEvent e)
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{
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background.FadeOut(fade_duration, Easing.OutQuint);
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base.OnHoverLost(state);
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base.OnHoverLost(e);
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}
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protected override bool OnClick(InputState state) => true;
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protected override bool OnClick(ClickEvent e) => true;
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}
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}
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@ -8,7 +8,7 @@ using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API.Requests.Responses;
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@ -184,16 +184,16 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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BorderColour = rankText.Colour = colours.Yellow;
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}
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protected override bool OnHover(InputState state)
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protected override bool OnHover(HoverEvent e)
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{
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background.FadeIn(fade_duration, Easing.OutQuint);
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return base.OnHover(state);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(InputState state)
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protected override void OnHoverLost(HoverLostEvent e)
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{
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background.FadeOut(fade_duration, Easing.OutQuint);
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base.OnHoverLost(state);
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base.OnHoverLost(e);
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}
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private class InfoColumn : FillFlowContainer
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