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Change signature to new event handler
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@ -7,7 +7,7 @@ using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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@ -127,7 +127,7 @@ namespace osu.Game.Overlays
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FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.Out).OnComplete(_ => BeatmapSet = null);
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}
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protected override bool OnClick(InputState state)
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protected override bool OnClick(ClickEvent e)
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{
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State = Visibility.Hidden;
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return true;
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