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https://github.com/osukey/osukey.git
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Change signature to new event handler
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@ -16,7 +16,7 @@ using System.ComponentModel;
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using osu.Game.Graphics;
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using OpenTK.Graphics;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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using RectangleF = osu.Framework.Graphics.Primitives.RectangleF;
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using Container = osu.Framework.Graphics.Containers.Container;
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@ -175,12 +175,12 @@ namespace osu.Game.Overlays.Settings.Sections.General
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public override bool AcceptsFocus => true;
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protected override bool OnClick(InputState state) => true;
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protected override bool OnClick(ClickEvent e) => true;
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protected override void OnFocus(InputState state)
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protected override void OnFocus(FocusEvent e)
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{
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if (form != null) GetContainingInputManager().ChangeFocus(form);
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base.OnFocus(state);
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base.OnFocus(e);
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}
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private class LoginForm : FillFlowContainer
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@ -244,9 +244,9 @@ namespace osu.Game.Overlays.Settings.Sections.General
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public override bool AcceptsFocus => true;
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protected override bool OnClick(InputState state) => true;
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protected override bool OnClick(ClickEvent e) => true;
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protected override void OnFocus(InputState state)
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protected override void OnFocus(FocusEvent e)
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{
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Schedule(() => { GetContainingInputManager().ChangeFocus(string.IsNullOrEmpty(username.Text) ? username : password); });
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}
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@ -5,7 +5,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Input;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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using osu.Game.Configuration;
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using osu.Game.Graphics.UserInterface;
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@ -124,18 +124,18 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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private bool isDragging;
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protected override bool OnDragStart(InputState state)
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protected override bool OnDragStart(DragStartEvent e)
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{
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isDragging = true;
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return base.OnDragStart(state);
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return base.OnDragStart(e);
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}
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protected override bool OnDragEnd(InputState state)
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protected override bool OnDragEnd(DragEndEvent e)
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{
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isDragging = false;
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Current.TriggerChange();
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return base.OnDragEnd(state);
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return base.OnDragEnd(e);
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}
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public override string TooltipText => Current.Disabled ? "Enable raw input to adjust sensitivity" : Current.Value.ToString(@"0.##x");
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@ -12,8 +12,7 @@ using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.EventArgs;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using OpenTK;
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@ -168,25 +167,25 @@ namespace osu.Game.Overlays.Settings
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public string TooltipText => "Revert to default";
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
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protected override bool OnMouseDown(MouseDownEvent e) => true;
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protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) => true;
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protected override bool OnMouseUp(MouseUpEvent e) => true;
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protected override bool OnClick(InputState state)
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protected override bool OnClick(ClickEvent e)
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{
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if (bindable != null && !bindable.Disabled)
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bindable.SetDefault();
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return true;
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}
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protected override bool OnHover(InputState state)
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protected override bool OnHover(HoverEvent e)
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{
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hovering = true;
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UpdateState();
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return false;
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}
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protected override void OnHoverLost(InputState state)
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protected override void OnHoverLost(HoverLostEvent e)
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{
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hovering = false;
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UpdateState();
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@ -9,7 +9,7 @@ using OpenTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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using osu.Framework.Threading;
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using osu.Game.Overlays.Toolbar;
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@ -55,25 +55,25 @@ namespace osu.Game.Overlays.Settings
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private ScheduledDelegate expandEvent;
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private ExpandedState state;
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protected override bool OnHover(InputState state)
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protected override bool OnHover(HoverEvent e)
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{
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queueExpandIfHovering();
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return true;
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}
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protected override void OnHoverLost(InputState state)
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protected override void OnHoverLost(HoverLostEvent e)
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{
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expandEvent?.Cancel();
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lastHoveredButton = null;
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State = ExpandedState.Contracted;
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base.OnHoverLost(state);
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base.OnHoverLost(e);
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}
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protected override bool OnMouseMove(InputState state)
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protected override bool OnMouseMove(MouseMoveEvent e)
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{
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queueExpandIfHovering();
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return base.OnMouseMove(state);
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return base.OnMouseMove(e);
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}
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private class SidebarScrollContainer : ScrollContainer
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@ -10,7 +10,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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@ -109,22 +109,22 @@ namespace osu.Game.Overlays.Settings
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selectionIndicator.Colour = colours.Yellow;
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}
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protected override bool OnClick(InputState state)
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protected override bool OnClick(ClickEvent e)
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{
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Action?.Invoke(section);
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return base.OnClick(state);
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return base.OnClick(e);
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}
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protected override bool OnHover(InputState state)
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protected override bool OnHover(HoverEvent e)
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{
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Background.FadeTo(0.4f, 200);
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return base.OnHover(state);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(InputState state)
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protected override void OnHoverLost(HoverLostEvent e)
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{
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Background.FadeTo(0, 200);
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base.OnHoverLost(state);
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base.OnHoverLost(e);
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}
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}
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}
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