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Move combo colours completely out of beatmap
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@ -11,6 +11,7 @@ using osu.Game.Audio;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Skinning;
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namespace osu.Game.Tests.Beatmaps.Formats
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{
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@ -163,7 +164,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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[Test]
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public void TestDecodeBeatmapColors()
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{
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var decoder = new LegacyBeatmapDecoder();
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var decoder = new LegacySkinDecoder();
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using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
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using (var stream = new StreamReader(resStream))
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{
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