Move combo colours completely out of beatmap

This commit is contained in:
Dean Herbert
2018-03-15 15:13:09 +09:00
parent dbcf755618
commit 9a0fc9e29a
6 changed files with 3 additions and 45 deletions

View File

@ -11,6 +11,7 @@ using osu.Game.Audio;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Beatmaps.Formats;
using osu.Game.Beatmaps.Timing;
using osu.Game.Skinning;
namespace osu.Game.Tests.Beatmaps.Formats
{
@ -163,7 +164,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
[Test]
public void TestDecodeBeatmapColors()
{
var decoder = new LegacyBeatmapDecoder();
var decoder = new LegacySkinDecoder();
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{