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Adjust spacings on sample point piece popover
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73ca1d39a2
commit
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@ -19,6 +19,7 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Screens.Edit.Timing;
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using osu.Game.Screens.Edit.Timing;
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using osuTK;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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{
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@ -82,6 +83,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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Width = 200,
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Width = 200,
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Direction = FillDirection.Vertical,
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Direction = FillDirection.Vertical,
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(0, 10),
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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bank = new LabelledTextBox
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bank = new LabelledTextBox
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@ -11,6 +11,7 @@ using osu.Framework.Localisation;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.Settings;
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using osu.Game.Utils;
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using osu.Game.Utils;
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using osuTK;
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namespace osu.Game.Screens.Edit.Timing
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namespace osu.Game.Screens.Edit.Timing
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{
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{
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@ -62,6 +63,7 @@ namespace osu.Game.Screens.Edit.Timing
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5),
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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textbox = new LabelledTextBox
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textbox = new LabelledTextBox
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