Make HitObjectType more accessible.

# Conflicts:
#	osu.Game.Modes.Osu/Objects/OsuHitObjectParser.cs
This commit is contained in:
Dean Herbert
2017-02-14 09:40:26 +09:00
parent 9f96a511a7
commit 9a5ac64332
2 changed files with 20 additions and 20 deletions

View File

@ -31,19 +31,19 @@ namespace osu.Game.Modes.Osu.Objects
Scale = (1.0f - 0.7f * (beatmap.BeatmapInfo.BaseDifficulty.CircleSize - 5) / 5) / 2;
}
}
[Flags]
internal enum HitObjectType
{
Circle = 1,
Slider = 2,
NewCombo = 4,
CircleNewCombo = 5,
SliderNewCombo = 6,
Spinner = 8,
ColourHax = 122,
Hold = 128,
ManiaLong = 128,
}
[Flags]
public enum HitObjectType
{
Circle = 1,
Slider = 2,
NewCombo = 4,
CircleNewCombo = 5,
SliderNewCombo = 6,
Spinner = 8,
ColourHax = 122,
Hold = 128,
ManiaLong = 128,
}
}