mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 23:24:04 +09:00
Use star difficulty colour spectrum game-wide
This commit is contained in:
@ -18,31 +18,6 @@ namespace osu.Game.Graphics
|
||||
public static Color4 Gray(byte amt) => new Color4(amt, amt, amt, 255);
|
||||
|
||||
public Color4 ForDifficultyRating(DifficultyRating difficulty, bool useLighterColour = false)
|
||||
{
|
||||
switch (difficulty)
|
||||
{
|
||||
case DifficultyRating.Easy:
|
||||
return Green;
|
||||
|
||||
default:
|
||||
case DifficultyRating.Normal:
|
||||
return Blue;
|
||||
|
||||
case DifficultyRating.Hard:
|
||||
return Yellow;
|
||||
|
||||
case DifficultyRating.Insane:
|
||||
return Pink;
|
||||
|
||||
case DifficultyRating.Expert:
|
||||
return PurpleLight;
|
||||
|
||||
case DifficultyRating.ExpertPlus:
|
||||
return useLighterColour ? Gray9 : Color4Extensions.FromHex("#121415");
|
||||
}
|
||||
}
|
||||
|
||||
public Color4 ForDifficultyRatingNew(DifficultyRating difficulty)
|
||||
{
|
||||
switch (difficulty)
|
||||
{
|
||||
|
Reference in New Issue
Block a user