Use star difficulty colour spectrum game-wide

This commit is contained in:
Salman Ahmed
2021-08-03 14:17:02 +03:00
parent 6fd97d67eb
commit 9a5e052dc0
5 changed files with 7 additions and 34 deletions

View File

@ -18,31 +18,6 @@ namespace osu.Game.Graphics
public static Color4 Gray(byte amt) => new Color4(amt, amt, amt, 255);
public Color4 ForDifficultyRating(DifficultyRating difficulty, bool useLighterColour = false)
{
switch (difficulty)
{
case DifficultyRating.Easy:
return Green;
default:
case DifficultyRating.Normal:
return Blue;
case DifficultyRating.Hard:
return Yellow;
case DifficultyRating.Insane:
return Pink;
case DifficultyRating.Expert:
return PurpleLight;
case DifficultyRating.ExpertPlus:
return useLighterColour ? Gray9 : Color4Extensions.FromHex("#121415");
}
}
public Color4 ForDifficultyRatingNew(DifficultyRating difficulty)
{
switch (difficulty)
{