Merge remote-tracking branch 'upstream/master' into multi-background-stack

This commit is contained in:
Dean Herbert
2019-03-25 12:40:31 +09:00
110 changed files with 263 additions and 222 deletions

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Audio.Track;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Lists;
using osu.Framework.Timing;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestCaseBeatSyncedContainer : OsuTestCase
{
private readonly MusicController mc;
public TestCaseBeatSyncedContainer()
{
Clock = new FramedClock();
Clock.ProcessFrame();
Add(new BeatContainer
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
});
Add(mc = new MusicController
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
});
}
protected override void LoadComplete()
{
base.LoadComplete();
mc.ToggleVisibility();
}
private class BeatContainer : BeatSyncedContainer
{
private const int flash_layer_heigth = 150;
private readonly InfoString timingPointCount;
private readonly InfoString currentTimingPoint;
private readonly InfoString beatCount;
private readonly InfoString currentBeat;
private readonly InfoString beatsPerMinute;
private readonly InfoString adjustedBeatLength;
private readonly InfoString timeUntilNextBeat;
private readonly InfoString timeSinceLastBeat;
private readonly Box flashLayer;
public BeatContainer()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
new Container
{
Name = @"Info Layer",
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Bottom = flash_layer_heigth },
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(150),
},
new FillFlowContainer
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
timingPointCount = new InfoString(@"Timing points amount"),
currentTimingPoint = new InfoString(@"Current timing point"),
beatCount = new InfoString(@"Beats amount (in the current timing point)"),
currentBeat = new InfoString(@"Current beat"),
beatsPerMinute = new InfoString(@"BPM"),
adjustedBeatLength = new InfoString(@"Adjusted beat length"),
timeUntilNextBeat = new InfoString(@"Time until next beat"),
timeSinceLastBeat = new InfoString(@"Time since last beat"),
}
}
}
},
new Container
{
Name = @"Color indicator",
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
Height = flash_layer_heigth,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
flashLayer = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
Alpha = 0,
}
}
}
};
Beatmap.ValueChanged += delegate
{
timingPointCount.Value = 0;
currentTimingPoint.Value = 0;
beatCount.Value = 0;
currentBeat.Value = 0;
beatsPerMinute.Value = 0;
adjustedBeatLength.Value = 0;
timeUntilNextBeat.Value = 0;
timeSinceLastBeat.Value = 0;
};
}
private SortedList<TimingControlPoint> timingPoints => Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints;
private TimingControlPoint getNextTimingPoint(TimingControlPoint current)
{
if (timingPoints[timingPoints.Count - 1] == current)
return current;
return timingPoints[timingPoints.IndexOf(current) + 1];
}
private int calculateBeatCount(TimingControlPoint current)
{
if (timingPoints.Count == 0) return 0;
if (timingPoints[timingPoints.Count - 1] == current)
return (int)Math.Ceiling((Beatmap.Value.Track.Length - current.Time) / current.BeatLength);
return (int)Math.Ceiling((getNextTimingPoint(current).Time - current.Time) / current.BeatLength);
}
protected override void Update()
{
base.Update();
timeUntilNextBeat.Value = TimeUntilNextBeat;
timeSinceLastBeat.Value = TimeSinceLastBeat;
}
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
{
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
timingPointCount.Value = timingPoints.Count;
currentTimingPoint.Value = timingPoints.IndexOf(timingPoint);
beatCount.Value = calculateBeatCount(timingPoint);
currentBeat.Value = beatIndex;
beatsPerMinute.Value = 60000 / timingPoint.BeatLength;
adjustedBeatLength.Value = timingPoint.BeatLength;
flashLayer.FadeOutFromOne(timingPoint.BeatLength);
}
}
private class InfoString : FillFlowContainer
{
private const int text_size = 20;
private const int margin = 7;
private readonly OsuSpriteText valueText;
public double Value
{
set => valueText.Text = $"{value:G}";
}
public InfoString(string header)
{
AutoSizeAxes = Axes.Both;
Direction = FillDirection.Horizontal;
Add(new OsuSpriteText { Text = header + @": ", Font = OsuFont.GetFont(size: text_size) });
Add(valueText = new OsuSpriteText { Font = OsuFont.GetFont(size: text_size) });
Margin = new MarginPadding(margin);
}
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestCaseBreadcrumbs : OsuTestCase
{
private readonly BreadcrumbControl<BreadcrumbTab> breadcrumbs;
public TestCaseBreadcrumbs()
{
Add(breadcrumbs = new BreadcrumbControl<BreadcrumbTab>
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Width = 0.5f,
});
AddStep(@"first", () => breadcrumbs.Current.Value = BreadcrumbTab.Click);
AddStep(@"second", () => breadcrumbs.Current.Value = BreadcrumbTab.The);
AddStep(@"third", () => breadcrumbs.Current.Value = BreadcrumbTab.Circles);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
breadcrumbs.StripColour = colours.Blue;
}
private enum BreadcrumbTab
{
Click,
The,
Circles,
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Shapes;
using osu.Game.Screens.Menu;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestCaseButtonSystem : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(ButtonSystem),
typeof(ButtonArea),
typeof(Button)
};
public TestCaseButtonSystem()
{
OsuLogo logo;
ButtonSystem buttons;
Children = new Drawable[]
{
new Box
{
Colour = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke),
RelativeSizeAxes = Axes.Both,
},
buttons = new ButtonSystem(),
logo = new OsuLogo()
};
buttons.SetOsuLogo(logo);
foreach (var s in Enum.GetValues(typeof(ButtonSystemState)).OfType<ButtonSystemState>().Skip(1))
AddStep($"State to {s}", () => buttons.State = s);
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestCaseContextMenu : OsuTestCase
{
private const int start_time = 0;
private const int duration = 1000;
private readonly Container container;
public TestCaseContextMenu()
{
Add(new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
container = new MyContextMenuContainer
{
Size = new Vector2(200),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Green,
}
},
new AnotherContextMenuContainer
{
Size = new Vector2(200),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Red,
}
}
}
});
}
protected override void LoadComplete()
{
base.LoadComplete();
// Move box along a square trajectory
container.Loop(c => c
.MoveTo(new Vector2(0, 100), duration).Then()
.MoveTo(new Vector2(100, 100), duration).Then()
.MoveTo(new Vector2(100, 0), duration).Then()
.MoveTo(Vector2.Zero, duration)
);
}
private class MyContextMenuContainer : Container, IHasContextMenu
{
public MenuItem[] ContextMenuItems => new MenuItem[]
{
new OsuMenuItem(@"Some option"),
new OsuMenuItem(@"Highlighted option", MenuItemType.Highlighted),
new OsuMenuItem(@"Another option"),
new OsuMenuItem(@"Choose me please"),
new OsuMenuItem(@"And me too"),
new OsuMenuItem(@"Trying to fill"),
new OsuMenuItem(@"Destructive option", MenuItemType.Destructive),
};
}
private class AnotherContextMenuContainer : Container, IHasContextMenu
{
public MenuItem[] ContextMenuItems => new MenuItem[]
{
new OsuMenuItem(@"Simple option"),
new OsuMenuItem(@"Simple very very long option"),
new OsuMenuItem(@"Change width", MenuItemType.Highlighted, () => this.ResizeWidthTo(Width * 2, 100, Easing.OutQuint)),
new OsuMenuItem(@"Change height", MenuItemType.Highlighted, () => this.ResizeHeightTo(Height * 2, 100, Easing.OutQuint)),
new OsuMenuItem(@"Change width back", MenuItemType.Destructive, () => this.ResizeWidthTo(Width / 2, 100, Easing.OutQuint)),
new OsuMenuItem(@"Change height back", MenuItemType.Destructive, () => this.ResizeHeightTo(Height / 2, 100, Easing.OutQuint)),
};
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Framework.MathUtils;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestCaseCursors : ManualInputManagerTestCase
{
private readonly MenuCursorContainer menuCursorContainer;
private readonly CustomCursorBox[] cursorBoxes = new CustomCursorBox[6];
public TestCaseCursors()
{
Child = menuCursorContainer = new MenuCursorContainer
{
RelativeSizeAxes = Axes.Both,
Children = new[]
{
// Middle user
cursorBoxes[0] = new CustomCursorBox(Color4.Green)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.5f),
},
// Top-left user
cursorBoxes[1] = new CustomCursorBox(Color4.Blue)
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.4f)
},
// Bottom-right user
cursorBoxes[2] = new CustomCursorBox(Color4.Red)
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.4f)
},
// Bottom-left local
cursorBoxes[3] = new CustomCursorBox(Color4.Magenta, false)
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.4f)
},
// Top-right local
cursorBoxes[4] = new CustomCursorBox(Color4.Cyan, false)
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.4f)
},
// Left-local
cursorBoxes[5] = new CustomCursorBox(Color4.Yellow, false)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.2f, 1),
},
}
};
AddToggleStep("Smooth transitions", b => cursorBoxes.ForEach(box => box.SmoothTransition = b));
testUserCursor();
testLocalCursor();
testUserCursorOverride();
testMultipleLocalCursors();
ReturnUserInput();
}
/// <summary>
/// -- Green Box --
/// Tests whether hovering in and out of a drawable that provides the user cursor (green)
/// results in the correct visibility state for that cursor.
/// </summary>
private void testUserCursor()
{
AddStep("Move to green area", () => InputManager.MoveMouseTo(cursorBoxes[0]));
AddAssert("Check green cursor visible", () => checkVisible(cursorBoxes[0].Cursor));
AddAssert("Check green cursor at mouse", () => checkAtMouse(cursorBoxes[0].Cursor));
AddStep("Move out", moveOut);
AddAssert("Check green cursor invisible", () => !checkVisible(cursorBoxes[0].Cursor));
AddAssert("Check global cursor visible", () => checkVisible(menuCursorContainer.Cursor));
}
/// <summary>
/// -- Purple Box --
/// Tests whether hovering in and out of a drawable that provides a local cursor (purple)
/// results in the correct visibility and state for that cursor.
/// </summary>
private void testLocalCursor()
{
AddStep("Move to purple area", () => InputManager.MoveMouseTo(cursorBoxes[3]));
AddAssert("Check purple cursor visible", () => checkVisible(cursorBoxes[3].Cursor));
AddAssert("Check purple cursor at mouse", () => checkAtMouse(cursorBoxes[3].Cursor));
AddAssert("Check global cursor visible", () => checkVisible(menuCursorContainer.Cursor));
AddAssert("Check global cursor at mouse", () => checkAtMouse(menuCursorContainer.Cursor));
AddStep("Move out", moveOut);
AddAssert("Check purple cursor visible", () => checkVisible(cursorBoxes[3].Cursor));
AddAssert("Check global cursor visible", () => checkVisible(menuCursorContainer.Cursor));
}
/// <summary>
/// -- Blue-Green Box Boundary --
/// Tests whether overriding a user cursor (green) with another user cursor (blue)
/// results in the correct visibility and states for the cursors.
/// </summary>
private void testUserCursorOverride()
{
AddStep("Move to blue-green boundary", () => InputManager.MoveMouseTo(cursorBoxes[1].ScreenSpaceDrawQuad.BottomRight - new Vector2(10)));
AddAssert("Check blue cursor visible", () => checkVisible(cursorBoxes[1].Cursor));
AddAssert("Check green cursor invisible", () => !checkVisible(cursorBoxes[0].Cursor));
AddAssert("Check blue cursor at mouse", () => checkAtMouse(cursorBoxes[1].Cursor));
AddStep("Move out", moveOut);
AddAssert("Check blue cursor not visible", () => !checkVisible(cursorBoxes[1].Cursor));
AddAssert("Check green cursor not visible", () => !checkVisible(cursorBoxes[0].Cursor));
}
/// <summary>
/// -- Yellow-Purple Box Boundary --
/// Tests whether multiple local cursors (purple + yellow) may be visible and at the mouse position at the same time.
/// </summary>
private void testMultipleLocalCursors()
{
AddStep("Move to yellow-purple boundary", () => InputManager.MoveMouseTo(cursorBoxes[5].ScreenSpaceDrawQuad.BottomRight - new Vector2(10)));
AddAssert("Check purple cursor visible", () => checkVisible(cursorBoxes[3].Cursor));
AddAssert("Check purple cursor at mouse", () => checkAtMouse(cursorBoxes[3].Cursor));
AddAssert("Check yellow cursor visible", () => checkVisible(cursorBoxes[5].Cursor));
AddAssert("Check yellow cursor at mouse", () => checkAtMouse(cursorBoxes[5].Cursor));
AddStep("Move out", moveOut);
AddAssert("Check purple cursor visible", () => checkVisible(cursorBoxes[3].Cursor));
AddAssert("Check yellow cursor visible", () => checkVisible(cursorBoxes[5].Cursor));
}
/// <summary>
/// -- Yellow-Blue Box Boundary --
/// Tests whether a local cursor (yellow) may be displayed along with a user cursor override (blue).
/// </summary>
private void testUserOverrideWithLocal()
{
AddStep("Move to yellow-blue boundary", () => InputManager.MoveMouseTo(cursorBoxes[5].ScreenSpaceDrawQuad.TopRight - new Vector2(10)));
AddAssert("Check blue cursor visible", () => checkVisible(cursorBoxes[1].Cursor));
AddAssert("Check blue cursor at mouse", () => checkAtMouse(cursorBoxes[1].Cursor));
AddAssert("Check yellow cursor visible", () => checkVisible(cursorBoxes[5].Cursor));
AddAssert("Check yellow cursor at mouse", () => checkAtMouse(cursorBoxes[5].Cursor));
AddStep("Move out", moveOut);
AddAssert("Check blue cursor invisible", () => !checkVisible(cursorBoxes[1].Cursor));
AddAssert("Check yellow cursor visible", () => checkVisible(cursorBoxes[5].Cursor));
}
/// <summary>
/// Moves the cursor to a point not covered by any cursor containers.
/// </summary>
private void moveOut()
=> InputManager.MoveMouseTo(new Vector2(InputManager.ScreenSpaceDrawQuad.Centre.X, InputManager.ScreenSpaceDrawQuad.TopLeft.Y));
/// <summary>
/// Checks if a cursor is visible.
/// </summary>
/// <param name="cursorContainer">The cursor to check.</param>
private bool checkVisible(CursorContainer cursorContainer) => cursorContainer.State == Visibility.Visible;
/// <summary>
/// Checks if a cursor is at the current inputmanager screen position.
/// </summary>
/// <param name="cursorContainer">The cursor to check.</param>
private bool checkAtMouse(CursorContainer cursorContainer)
=> Precision.AlmostEquals(InputManager.CurrentState.Mouse.Position, cursorContainer.ToScreenSpace(cursorContainer.ActiveCursor.DrawPosition));
private class CustomCursorBox : Container, IProvideCursor
{
public bool SmoothTransition;
public CursorContainer Cursor { get; }
public bool ProvidingUserCursor { get; }
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) || SmoothTransition && !ProvidingUserCursor;
private readonly Box background;
public CustomCursorBox(Color4 cursorColour, bool providesUserCursor = true)
{
ProvidingUserCursor = providesUserCursor;
Colour = cursorColour;
Masking = true;
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.1f
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = providesUserCursor ? "User cursor" : "Local cursor"
},
Cursor = new TestCursorContainer
{
State = providesUserCursor ? Visibility.Hidden : Visibility.Visible,
}
};
}
protected override bool OnHover(HoverEvent e)
{
background.FadeTo(0.4f, 250, Easing.OutQuint);
return false;
}
protected override void OnHoverLost(HoverLostEvent e)
{
background.FadeTo(0.1f, 250);
base.OnHoverLost(e);
}
}
private class TestCursorContainer : CursorContainer
{
protected override Drawable CreateCursor() => new TestCursor();
private class TestCursor : CircularContainer
{
public TestCursor()
{
Origin = Anchor.Centre;
Size = new Vector2(50);
Masking = true;
Blending = BlendingMode.Additive;
Alpha = 0.5f;
Child = new Box { RelativeSizeAxes = Axes.Both };
}
}
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Dialog;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestCaseDialogOverlay : OsuTestCase
{
public TestCaseDialogOverlay()
{
DialogOverlay overlay;
Add(overlay = new DialogOverlay());
AddStep("dialog #1", () => overlay.Push(new PopupDialog
{
Icon = FontAwesome.fa_trash_o,
HeaderText = @"Confirm deletion of",
BodyText = @"Ayase Rie - Yuima-ru*World TVver.",
Buttons = new PopupDialogButton[]
{
new PopupDialogOkButton
{
Text = @"I never want to see this again.",
Action = () => System.Console.WriteLine(@"OK"),
},
new PopupDialogCancelButton
{
Text = @"Firetruck, I still want quick ranks!",
Action = () => System.Console.WriteLine(@"Cancel"),
},
},
}));
AddStep("dialog #2", () => overlay.Push(new PopupDialog
{
Icon = FontAwesome.fa_gear,
HeaderText = @"What do you want to do with",
BodyText = "Camellia as \"Bang Riot\" - Blastix Riotz",
Buttons = new PopupDialogButton[]
{
new PopupDialogOkButton
{
Text = @"Manage collections",
},
new PopupDialogOkButton
{
Text = @"Delete...",
},
new PopupDialogOkButton
{
Text = @"Remove from unplayed",
},
new PopupDialogOkButton
{
Text = @"Clear local scores",
},
new PopupDialogOkButton
{
Text = @"Edit",
},
new PopupDialogCancelButton
{
Text = @"Cancel",
},
},
}));
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestCaseDrawableDate : OsuTestCase
{
public TestCaseDrawableDate()
{
Child = new FillFlowContainer
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Children = new Drawable[]
{
new PokeyDrawableDate(DateTimeOffset.Now.Subtract(TimeSpan.FromSeconds(60))),
new PokeyDrawableDate(DateTimeOffset.Now.Subtract(TimeSpan.FromSeconds(55))),
new PokeyDrawableDate(DateTimeOffset.Now.Subtract(TimeSpan.FromSeconds(50))),
new PokeyDrawableDate(DateTimeOffset.Now),
new PokeyDrawableDate(DateTimeOffset.Now.Add(TimeSpan.FromSeconds(60))),
new PokeyDrawableDate(DateTimeOffset.Now.Add(TimeSpan.FromSeconds(65))),
new PokeyDrawableDate(DateTimeOffset.Now.Add(TimeSpan.FromSeconds(70))),
}
};
}
private class PokeyDrawableDate : CompositeDrawable
{
public PokeyDrawableDate(DateTimeOffset date)
{
const float box_size = 10;
DrawableDate drawableDate;
Box flash;
AutoSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
flash = new Box
{
Colour = Color4.Yellow,
Size = new Vector2(box_size),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Alpha = 0
},
drawableDate = new DrawableDate(date)
{
X = box_size + 2,
}
};
drawableDate.Current.ValueChanged += _ => flash.FadeOutFromOne(500);
}
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Screens.Menu;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestCaseHoldToConfirmOverlay : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(ExitConfirmOverlay) };
public TestCaseHoldToConfirmOverlay()
{
bool fired = false;
var firedText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = "Fired!",
Font = OsuFont.GetFont(size: 50),
Alpha = 0,
};
var overlay = new TestHoldToConfirmOverlay
{
Action = () =>
{
fired = true;
firedText.FadeTo(1).Then().FadeOut(1000);
}
};
Children = new Drawable[]
{
overlay,
firedText
};
AddStep("start confirming", () => overlay.Begin());
AddStep("abort confirming", () => overlay.Abort());
AddAssert("ensure aborted", () => !fired);
AddStep("start confirming", () => overlay.Begin());
AddUntilStep("wait until confirmed", () => fired);
}
private class TestHoldToConfirmOverlay : ExitConfirmOverlay
{
protected override bool AllowMultipleFires => true;
public void Begin() => BeginConfirm();
public void Abort() => AbortConfirm();
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestCaseIconButton : OsuTestCase
{
public TestCaseIconButton()
{
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Spacing = new Vector2(10, 10),
Children = new[]
{
new NamedIconButton("No change", new IconButton()),
new NamedIconButton("Background colours", new ColouredIconButton()),
new NamedIconButton("Full-width", new IconButton { ButtonSize = new Vector2(200, 30) }),
new NamedIconButton("Unchanging size", new IconButton(), false),
new NamedIconButton("Icon colours", new IconButton
{
IconColour = Color4.Green,
IconHoverColour = Color4.Red
})
}
};
}
private class ColouredIconButton : IconButton
{
public ColouredIconButton()
{
FlashColour = Color4.DarkGreen;
HoverColour = Color4.Green;
}
}
private class NamedIconButton : Container
{
public NamedIconButton(string name, IconButton button, bool allowSizeChange = true)
{
AutoSizeAxes = Axes.Y;
Width = 200;
Container iconContainer;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.5f,
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = name
},
new Container
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.1f,
},
iconContainer = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Child = button
}
}
}
}
}
};
if (allowSizeChange)
iconContainer.AutoSizeAxes = Axes.Both;
else
{
iconContainer.RelativeSizeAxes = Axes.X;
iconContainer.Height = 30;
}
button.Anchor = Anchor.Centre;
button.Origin = Anchor.Centre;
button.Icon = FontAwesome.fa_osu_osu_o;
}
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Screens.Edit.Setup.Components.LabelledComponents;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestCaseLabelledTextBox : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(LabelledTextBox),
};
[BackgroundDependencyLoader]
private void load()
{
Child = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding { Left = 150, Right = 150 },
Child = new LabelledTextBox
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
LabelText = "Testing text",
PlaceholderText = "This is definitely working as intended",
}
};
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestCaseLoadingAnimation : GridTestCase
{
public TestCaseLoadingAnimation()
: base(2, 2)
{
LoadingAnimation loading;
Cell(0).AddRange(new Drawable[]
{
new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both
},
loading = new LoadingAnimation()
});
loading.Show();
Cell(1).AddRange(new Drawable[]
{
new Box
{
Colour = Color4.White,
RelativeSizeAxes = Axes.Both
},
loading = new LoadingAnimation()
});
loading.Show();
Cell(2).AddRange(new Drawable[]
{
new Box
{
Colour = Color4.Gray,
RelativeSizeAxes = Axes.Both
},
loading = new LoadingAnimation()
});
loading.Show();
Cell(3).AddRange(new Drawable[]
{
loading = new LoadingAnimation()
});
Scheduler.AddDelayed(() => loading.ToggleVisibility(), 200, true);
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Mods;
using osu.Game.Overlays.Mods.Sections;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play.HUD;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
[Description("mod select and icon display")]
public class TestCaseMods : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(ModSelectOverlay),
typeof(ModDisplay),
typeof(ModSection),
typeof(ModIcon),
typeof(ModButton),
typeof(ModButtonEmpty),
typeof(DifficultyReductionSection),
typeof(DifficultyIncreaseSection),
typeof(AutomationSection),
typeof(ConversionSection),
typeof(FunSection),
};
private RulesetStore rulesets;
private ModDisplay modDisplay;
private TestModSelectOverlay modSelect;
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
this.rulesets = rulesets;
Add(modSelect = new TestModSelectOverlay
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
});
Add(modDisplay = new ModDisplay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Position = new Vector2(0, 25),
});
modDisplay.Current.UnbindBindings();
modDisplay.Current.BindTo(modSelect.SelectedMods);
AddStep("Show", modSelect.Show);
AddStep("Toggle", modSelect.ToggleVisibility);
AddStep("Toggle", modSelect.ToggleVisibility);
}
[Test]
public void TestOsuMods()
{
var ruleset = rulesets.AvailableRulesets.First(r => r.ID == 0);
AddStep("change ruleset", () => { Ruleset.Value = ruleset; });
var instance = ruleset.CreateInstance();
var easierMods = instance.GetModsFor(ModType.DifficultyReduction);
var harderMods = instance.GetModsFor(ModType.DifficultyIncrease);
var assistMods = instance.GetModsFor(ModType.Automation);
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail);
var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden);
var doubleTimeMod = harderMods.OfType<MultiMod>().FirstOrDefault(m => m.Mods.Any(a => a is OsuModDoubleTime));
var autoPilotMod = assistMods.FirstOrDefault(m => m is OsuModAutopilot);
var easy = easierMods.FirstOrDefault(m => m is OsuModEasy);
var hardRock = harderMods.FirstOrDefault(m => m is OsuModHardRock);
testSingleMod(noFailMod);
testMultiMod(doubleTimeMod);
testIncompatibleMods(easy, hardRock);
testDeselectAll(easierMods.Where(m => !(m is MultiMod)));
testMultiplierTextColour(noFailMod, modSelect.LowMultiplierColour);
testMultiplierTextColour(hiddenMod, modSelect.HighMultiplierColour);
testUnimplementedMod(autoPilotMod);
}
[Test]
public void TestManiaMods()
{
var ruleset = rulesets.AvailableRulesets.First(r => r.ID == 3);
AddStep("change ruleset", () => { Ruleset.Value = ruleset; });
testRankedText(ruleset.CreateInstance().GetModsFor(ModType.Conversion).First(m => m is ManiaModRandom));
}
[Test]
public void TestRulesetChanges()
{
var rulesetOsu = rulesets.AvailableRulesets.First(r => r.ID == 0);
var rulesetMania = rulesets.AvailableRulesets.First(r => r.ID == 3);
AddStep("change ruleset to null", () => { Ruleset.Value = null; });
var instance = rulesetOsu.CreateInstance();
var easierMods = instance.GetModsFor(ModType.DifficultyReduction);
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail);
AddStep("set mods externally", () => { modDisplay.Current.Value = new[] { noFailMod }; });
AddStep("change ruleset to osu", () => { Ruleset.Value = rulesetOsu; });
AddAssert("ensure mods still selected", () => modDisplay.Current.Value.Single(m => m is OsuModNoFail) != null);
AddStep("change ruleset to mania", () => { Ruleset.Value = rulesetMania; });
AddAssert("ensure mods not selected", () => !modDisplay.Current.Value.Any(m => m is OsuModNoFail));
AddStep("change ruleset to osu", () => { Ruleset.Value = rulesetOsu; });
AddAssert("ensure mods not selected", () => !modDisplay.Current.Value.Any());
}
private void testSingleMod(Mod mod)
{
selectNext(mod);
checkSelected(mod);
selectPrevious(mod);
checkNotSelected(mod);
selectNext(mod);
selectNext(mod);
checkNotSelected(mod);
selectPrevious(mod);
selectPrevious(mod);
checkNotSelected(mod);
}
private void testMultiMod(MultiMod multiMod)
{
foreach (var mod in multiMod.Mods)
{
selectNext(mod);
checkSelected(mod);
}
for (int index = multiMod.Mods.Length - 1; index >= 0; index--)
selectPrevious(multiMod.Mods[index]);
foreach (var mod in multiMod.Mods)
checkNotSelected(mod);
}
private void testUnimplementedMod(Mod mod)
{
selectNext(mod);
checkNotSelected(mod);
}
private void testIncompatibleMods(Mod modA, Mod modB)
{
selectNext(modA);
checkSelected(modA);
checkNotSelected(modB);
selectNext(modB);
checkSelected(modB);
checkNotSelected(modA);
selectPrevious(modB);
checkNotSelected(modA);
checkNotSelected(modB);
}
private void testDeselectAll(IEnumerable<Mod> mods)
{
foreach (var mod in mods)
selectNext(mod);
AddAssert("check for any selection", () => modSelect.SelectedMods.Value.Any());
AddStep("deselect all", modSelect.DeselectAllButton.Action.Invoke);
AddAssert("check for no selection", () => !modSelect.SelectedMods.Value.Any());
}
private void testMultiplierTextColour(Mod mod, Color4 colour)
{
checkLabelColor(Color4.White);
selectNext(mod);
AddWaitStep("wait for changing colour", 1);
checkLabelColor(colour);
selectPrevious(mod);
AddWaitStep("wait for changing colour", 1);
checkLabelColor(Color4.White);
}
private void testRankedText(Mod mod)
{
AddWaitStep("wait for fade", 1);
AddAssert("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0);
selectNext(mod);
AddWaitStep("wait for fade", 1);
AddAssert("check for unranked", () => modSelect.UnrankedLabel.Alpha != 0);
selectPrevious(mod);
AddWaitStep("wait for fade", 1);
AddAssert("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0);
}
private void selectNext(Mod mod) => AddStep($"left click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(1));
private void selectPrevious(Mod mod) => AddStep($"right click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(-1));
private void checkSelected(Mod mod)
{
AddAssert($"check {mod.Name} is selected", () =>
{
var button = modSelect.GetModButton(mod);
return modSelect.SelectedMods.Value.Single(m => m.Name == mod.Name) != null && button.SelectedMod.GetType() == mod.GetType() && button.Selected;
});
}
private void checkNotSelected(Mod mod)
{
AddAssert($"check {mod.Name} is not selected", () =>
{
var button = modSelect.GetModButton(mod);
return modSelect.SelectedMods.Value.All(m => m.GetType() != mod.GetType()) && button.SelectedMod?.GetType() != mod.GetType();
});
}
private void checkLabelColor(Color4 color) => AddAssert("check label has expected colour", () => modSelect.MultiplierLabel.Colour.AverageColour == color);
private class TestModSelectOverlay : ModSelectOverlay
{
public new Bindable<IEnumerable<Mod>> SelectedMods => base.SelectedMods;
public ModButton GetModButton(Mod mod)
{
var section = ModSectionsContainer.Children.Single(s => s.ModType == mod.Type);
return section.ButtonsContainer.OfType<ModButton>().Single(b => b.Mods.Any(m => m.GetType() == mod.GetType()));
}
public new OsuSpriteText MultiplierLabel => base.MultiplierLabel;
public new OsuSpriteText UnrankedLabel => base.UnrankedLabel;
public new TriangleButton DeselectAllButton => base.DeselectAllButton;
public new Color4 LowMultiplierColour => base.LowMultiplierColour;
public new Color4 HighMultiplierColour => base.HighMultiplierColour;
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Timing;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestCaseMusicController : OsuTestCase
{
public TestCaseMusicController()
{
Clock = new FramedClock();
var mc = new MusicController
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre
};
Add(mc);
AddToggleStep(@"toggle visibility", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
AddStep(@"show", () => mc.State = Visibility.Visible);
AddToggleStep(@"toggle beatmap lock", state => Beatmap.Disabled = state);
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestCaseNotificationOverlay : OsuTestCase
{
private readonly NotificationOverlay manager;
private readonly List<ProgressNotification> progressingNotifications = new List<ProgressNotification>();
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(NotificationSection),
typeof(SimpleNotification),
typeof(ProgressNotification),
typeof(ProgressCompletionNotification),
typeof(IHasCompletionTarget),
typeof(Notification)
};
public TestCaseNotificationOverlay()
{
progressingNotifications.Clear();
Content.Add(manager = new NotificationOverlay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight
});
SpriteText displayedCount = new SpriteText();
Content.Add(displayedCount);
void setState(Visibility state) => AddStep(state.ToString(), () => manager.State = state);
void checkProgressingCount(int expected) => AddAssert($"progressing count is {expected}", () => progressingNotifications.Count == expected);
manager.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count.NewValue}"; };
setState(Visibility.Visible);
AddStep(@"simple #1", sendHelloNotification);
AddStep(@"simple #2", sendAmazingNotification);
AddStep(@"progress #1", sendUploadProgress);
AddStep(@"progress #2", sendDownloadProgress);
checkProgressingCount(2);
setState(Visibility.Hidden);
AddRepeatStep(@"add many simple", sendManyNotifications, 3);
AddWaitStep("wait some", 5);
checkProgressingCount(0);
AddStep(@"progress #3", sendUploadProgress);
checkProgressingCount(1);
AddAssert("Displayed count is 33", () => manager.UnreadCount.Value == 33);
AddWaitStep("wait some", 10);
checkProgressingCount(0);
setState(Visibility.Visible);
//AddStep(@"barrage", () => sendBarrage());
}
private void sendBarrage(int remaining = 10)
{
switch (RNG.Next(0, 4))
{
case 0:
sendHelloNotification();
break;
case 1:
sendAmazingNotification();
break;
case 2:
sendUploadProgress();
break;
case 3:
sendDownloadProgress();
break;
}
if (remaining > 0)
Scheduler.AddDelayed(() => sendBarrage(remaining - 1), 80);
}
protected override void Update()
{
base.Update();
progressingNotifications.RemoveAll(n => n.State == ProgressNotificationState.Completed);
if (progressingNotifications.Count(n => n.State == ProgressNotificationState.Active) < 3)
{
var p = progressingNotifications.Find(n => n.State == ProgressNotificationState.Queued);
if (p != null)
p.State = ProgressNotificationState.Active;
}
foreach (var n in progressingNotifications.FindAll(n => n.State == ProgressNotificationState.Active))
{
if (n.Progress < 1)
n.Progress += (float)(Time.Elapsed / 400) * RNG.NextSingle();
else
n.State = ProgressNotificationState.Completed;
}
}
private void sendDownloadProgress()
{
var n = new ProgressNotification
{
Text = @"Downloading Haitai...",
CompletionText = "Downloaded Haitai!",
};
manager.Post(n);
progressingNotifications.Add(n);
}
private void sendUploadProgress()
{
var n = new ProgressNotification
{
Text = @"Uploading to BSS...",
CompletionText = "Uploaded to BSS!",
};
manager.Post(n);
progressingNotifications.Add(n);
}
private void sendAmazingNotification()
{
manager.Post(new SimpleNotification { Text = @"You are amazing" });
}
private void sendHelloNotification()
{
manager.Post(new SimpleNotification { Text = @"Welcome to osu!. Enjoy your stay!" });
}
private void sendManyNotifications()
{
for (int i = 0; i < 10; i++)
manager.Post(new SimpleNotification { Text = @"Spam incoming!!" });
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Configuration.Tracking;
using osu.Framework.Graphics;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestCaseOnScreenDisplay : OsuTestCase
{
[BackgroundDependencyLoader]
private void load()
{
var config = new TestConfigManager();
var osd = new TestOnScreenDisplay();
osd.BeginTracking(this, config);
Add(osd);
AddRepeatStep("Change toggle (no bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingNoKeybind), 2);
AddRepeatStep("Change toggle (with bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingWithKeybind), 2);
AddRepeatStep("Change enum (no bind)", () => config.IncrementEnumSetting(TestConfigSetting.EnumSettingNoKeybind), 3);
AddRepeatStep("Change enum (with bind)", () => config.IncrementEnumSetting(TestConfigSetting.EnumSettingWithKeybind), 3);
}
private class TestConfigManager : ConfigManager<TestConfigSetting>
{
public TestConfigManager()
{
InitialiseDefaults();
}
protected override void InitialiseDefaults()
{
Set(TestConfigSetting.ToggleSettingNoKeybind, false);
Set(TestConfigSetting.EnumSettingNoKeybind, EnumSetting.Setting1);
Set(TestConfigSetting.ToggleSettingWithKeybind, false);
Set(TestConfigSetting.EnumSettingWithKeybind, EnumSetting.Setting1);
base.InitialiseDefaults();
}
public void ToggleSetting(TestConfigSetting setting) => Set(setting, !Get<bool>(setting));
public void IncrementEnumSetting(TestConfigSetting setting)
{
var nextValue = Get<EnumSetting>(setting) + 1;
if (nextValue > EnumSetting.Setting4)
nextValue = EnumSetting.Setting1;
Set(setting, nextValue);
}
public override TrackedSettings CreateTrackedSettings() => new TrackedSettings
{
new TrackedSetting<bool>(TestConfigSetting.ToggleSettingNoKeybind, b => new SettingDescription(b, "toggle setting with no keybind", b ? "enabled" : "disabled")),
new TrackedSetting<EnumSetting>(TestConfigSetting.EnumSettingNoKeybind, v => new SettingDescription(v, "enum setting with no keybind", v.ToString())),
new TrackedSetting<bool>(TestConfigSetting.ToggleSettingWithKeybind, b => new SettingDescription(b, "toggle setting with keybind", b ? "enabled" : "disabled", "fake keybind")),
new TrackedSetting<EnumSetting>(TestConfigSetting.EnumSettingWithKeybind, v => new SettingDescription(v, "enum setting with keybind", v.ToString(), "fake keybind")),
};
protected override void PerformLoad()
{
}
protected override bool PerformSave() => false;
}
private enum TestConfigSetting
{
ToggleSettingNoKeybind,
EnumSettingNoKeybind,
ToggleSettingWithKeybind,
EnumSettingWithKeybind
}
private enum EnumSetting
{
Setting1,
Setting2,
Setting3,
Setting4
}
private class TestOnScreenDisplay : OnScreenDisplay
{
protected override void DisplayTemporarily(Drawable toDisplay) => toDisplay.FadeIn().ResizeHeightTo(110);
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Game.Graphics.Containers;
using osu.Game.Screens.Backgrounds;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestCaseParallaxContainer : OsuTestCase
{
public TestCaseParallaxContainer()
{
ParallaxContainer parallax;
Add(parallax = new ParallaxContainer
{
Child = new ScreenStack(new BackgroundScreenDefault { Alpha = 0.8f })
{
RelativeSizeAxes = Axes.Both,
}
});
AddStep("default parallax", () => parallax.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT);
AddStep("high parallax", () => parallax.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT * 10);
AddStep("no parallax", () => parallax.ParallaxAmount = 0);
AddStep("negative parallax", () => parallax.ParallaxAmount = -ParallaxContainer.DEFAULT_PARALLAX_AMOUNT);
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Overlays.Dialog;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestCasePopupDialog : OsuTestCase
{
public TestCasePopupDialog()
{
var popup = new PopupDialog
{
RelativeSizeAxes = Axes.Both,
State = Framework.Graphics.Containers.Visibility.Visible,
Icon = FontAwesome.fa_assistive_listening_systems,
HeaderText = @"This is a test popup",
BodyText = "I can say lots of stuff and even wrap my words!",
Buttons = new PopupDialogButton[]
{
new PopupDialogCancelButton
{
Text = @"Yes. That you can.",
},
new PopupDialogOkButton
{
Text = @"You're a fake!",
},
}
};
Add(popup);
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestCaseScreenBreadcrumbControl : OsuTestCase
{
private readonly ScreenBreadcrumbControl breadcrumbs;
private readonly OsuScreenStack screenStack;
public TestCaseScreenBreadcrumbControl()
{
OsuSpriteText titleText;
IScreen startScreen = new TestScreenOne();
screenStack = new OsuScreenStack(startScreen) { RelativeSizeAxes = Axes.Both };
Children = new Drawable[]
{
screenStack,
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(10),
Children = new Drawable[]
{
breadcrumbs = new ScreenBreadcrumbControl(screenStack)
{
RelativeSizeAxes = Axes.X,
},
titleText = new OsuSpriteText(),
},
},
};
breadcrumbs.Current.ValueChanged += screen => titleText.Text = $"Changed to {screen.NewValue.ToString()}";
breadcrumbs.Current.TriggerChange();
waitForCurrent();
pushNext();
waitForCurrent();
pushNext();
waitForCurrent();
AddStep(@"make start current", () => startScreen.MakeCurrent());
waitForCurrent();
pushNext();
waitForCurrent();
AddAssert(@"only 2 items", () => breadcrumbs.Items.Count() == 2);
AddStep(@"exit current", () => screenStack.CurrentScreen.Exit());
AddAssert(@"current screen is first", () => startScreen == screenStack.CurrentScreen);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
breadcrumbs.StripColour = colours.Blue;
}
private void pushNext() => AddStep(@"push next screen", () => ((TestScreen)screenStack.CurrentScreen).PushNext());
private void waitForCurrent() => AddUntilStep("current screen", () => screenStack.CurrentScreen.IsCurrentScreen());
private abstract class TestScreen : OsuScreen
{
protected abstract string NextTitle { get; }
protected abstract TestScreen CreateNextScreen();
public TestScreen PushNext()
{
TestScreen screen = CreateNextScreen();
this.Push(screen);
return screen;
}
protected TestScreen()
{
InternalChild = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(10),
Children = new Drawable[]
{
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = Title,
},
new TriangleButton
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Width = 100,
Text = $"Push {NextTitle}",
Action = () => PushNext(),
},
},
};
}
}
private class TestScreenOne : TestScreen
{
public override string Title => @"Screen One";
protected override string NextTitle => @"Two";
protected override TestScreen CreateNextScreen() => new TestScreenTwo();
}
private class TestScreenTwo : TestScreen
{
public override string Title => @"Screen Two";
protected override string NextTitle => @"One";
protected override TestScreen CreateNextScreen() => new TestScreenOne();
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Select.Filter;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
[Description("SongSelect filter control")]
public class TestCaseTabControl : OsuTestCase
{
public TestCaseTabControl()
{
OsuSpriteText text;
OsuTabControl<GroupMode> filter;
Add(filter = new OsuTabControl<GroupMode>
{
Margin = new MarginPadding(4),
Size = new Vector2(229, 24),
AutoSort = true
});
Add(text = new OsuSpriteText
{
Text = "None",
Margin = new MarginPadding(4),
Position = new Vector2(275, 5)
});
filter.PinItem(GroupMode.All);
filter.PinItem(GroupMode.RecentlyPlayed);
filter.Current.ValueChanged += grouping =>
{
text.Text = "Currently Selected: " + grouping.NewValue.ToString();
};
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Game.Graphics;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestCaseTextAwesome : OsuTestCase
{
public TestCaseTextAwesome()
{
FillFlowContainer flow;
Add(new ScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = flow = new FillFlowContainer
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Full,
},
});
foreach (FontAwesome fa in Enum.GetValues(typeof(FontAwesome)))
flow.Add(new Icon(fa));
}
private class Icon : Container, IHasTooltip
{
public string TooltipText { get; }
public Icon(FontAwesome fa)
{
TooltipText = fa.ToString();
AutoSizeAxes = Axes.Both;
Child = new SpriteIcon
{
Icon = fa,
Size = new Vector2(60),
};
}
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Tests.Visual.UserInterface
{
[Description("mostly back button")]
public class TestCaseTwoLayerButton : OsuTestCase
{
public TestCaseTwoLayerButton()
{
Add(new BackButton());
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Rulesets;
using osu.Game.Tests.Beatmaps.IO;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestCaseUpdateableBeatmapBackgroundSprite : OsuTestCase
{
private TestUpdateableBeatmapBackgroundSprite backgroundSprite;
[Resolved]
private BeatmapManager beatmaps { get; set; }
[BackgroundDependencyLoader]
private void load(OsuGameBase osu, IAPIProvider api, RulesetStore rulesets)
{
Bindable<BeatmapInfo> beatmapBindable = new Bindable<BeatmapInfo>();
var imported = ImportBeatmapTest.LoadOszIntoOsu(osu);
Child = backgroundSprite = new TestUpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both };
backgroundSprite.Beatmap.BindTo(beatmapBindable);
var req = new GetBeatmapSetRequest(1);
api.Queue(req);
AddStep("load null beatmap", () => beatmapBindable.Value = null);
AddUntilStep("wait for cleanup...", () => backgroundSprite.ChildCount == 1);
AddStep("load imported beatmap", () => beatmapBindable.Value = imported.Beatmaps.First());
AddUntilStep("wait for cleanup...", () => backgroundSprite.ChildCount == 1);
if (api.IsLoggedIn)
{
AddUntilStep("wait for api response", () => req.Result != null);
AddStep("load online beatmap", () => beatmapBindable.Value = new BeatmapInfo
{
BeatmapSet = req.Result?.ToBeatmapSet(rulesets)
});
AddUntilStep("wait for cleanup...", () => backgroundSprite.ChildCount == 1);
}
else
{
AddStep("online (login first)", () => { });
}
}
private class TestUpdateableBeatmapBackgroundSprite : UpdateableBeatmapBackgroundSprite
{
public int ChildCount => InternalChildren.Count;
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Overlays.Volume;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestCaseVolumePieces : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(VolumeMeter), typeof(MuteButton) };
protected override void LoadComplete()
{
VolumeMeter meter;
MuteButton mute;
Add(meter = new VolumeMeter("MASTER", 125, Color4.Blue) { Position = new Vector2(10) });
AddSliderStep("master volume", 0, 10, 0, i => meter.Bindable.Value = i * 0.1);
Add(new VolumeMeter("BIG", 250, Color4.Red)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Position = new Vector2(10),
});
Add(mute = new MuteButton
{
Margin = new MarginPadding { Top = 200 }
});
AddToggleStep("mute", b => mute.Current.Value = b);
}
}
}