Use BDL for top-level osu! DHOs

This commit is contained in:
smoogipoo
2020-11-05 13:51:46 +09:00
parent a386765a9d
commit 9a7fcadabc
14 changed files with 118 additions and 152 deletions

View File

@ -125,14 +125,14 @@ namespace osu.Game.Rulesets.Objects.Drawables
Result = CreateResult(judgement);
if (Result == null)
throw new InvalidOperationException($"{GetType().ReadableName()} must provide a {nameof(JudgementResult)} through {nameof(CreateResult)}.");
LoadSamples();
}
protected override void LoadAsyncComplete()
{
base.LoadAsyncComplete();
LoadSamples();
HitObject.DefaultsApplied += onDefaultsApplied;
startTimeBindable = HitObject.StartTimeBindable.GetBoundCopy();