Use BDL for top-level osu! DHOs

This commit is contained in:
smoogipoo
2020-11-05 13:51:46 +09:00
parent a386765a9d
commit 9a7fcadabc
14 changed files with 118 additions and 152 deletions

View File

@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
private void load(OsuColour colours, DrawableHitObject drawableHitObject)
{
drawableSpinner = (DrawableSpinner)drawableHitObject;
spinner = (Spinner)drawableSpinner.HitObject;
spinner = drawableSpinner.HitObject;
normalColour = colours.BlueDark;
completeColour = colours.YellowLight;