Share logic with other rulesets (and make default)

This commit is contained in:
Dean Herbert
2019-08-28 18:12:47 +09:00
parent 9752dbf950
commit 9a98f39f06
5 changed files with 5 additions and 7 deletions

View File

@ -60,7 +60,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt;
protected override void UpdateInitialTransforms() => this.FadeIn(200);
protected override void UpdateInitialTransforms() => this.FadeInFromZero(200);
protected override void UpdateStateTransforms(ArmedState state)
{