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Remove unnecessary time property
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@ -19,11 +19,10 @@ namespace osu.Game.Beatmaps.ControlPoints
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public int CompareTo(ControlPoint other) => Time.CompareTo(other.Time);
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/// <summary>
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/// Whether this control point results in a meaningful change when placed after another.
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/// Determines whether this <see cref="ControlPoint"/> results in a meaningful change when placed alongside another.
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/// </summary>
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/// <param name="existing">An existing control point to compare with.</param>
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/// <param name="time">The time this control point will be placed at if it is added.</param>
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/// <returns>Whether redundant.</returns>
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public abstract bool IsRedundant(ControlPoint existing, double time);
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/// <returns>Whether this <see cref="ControlPoint"/> is redundant when placed alongside <paramref name="existing"/>.</returns>
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public abstract bool IsRedundant(ControlPoint existing);
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}
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}
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