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Remove unnecessary time property
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@ -27,7 +27,7 @@ namespace osu.Game.Beatmaps.ControlPoints
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set => SpeedMultiplierBindable.Value = value;
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}
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public override bool IsRedundant(ControlPoint existing, double time)
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public override bool IsRedundant(ControlPoint existing)
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=> existing is DifficultyControlPoint existingDifficulty
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&& SpeedMultiplier == existingDifficulty.SpeedMultiplier;
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}
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