Remove unnecessary time property

This commit is contained in:
smoogipoo
2020-04-17 17:06:12 +09:00
parent 69fb984e71
commit 9aac98664c
7 changed files with 10 additions and 11 deletions

View File

@ -49,6 +49,6 @@ namespace osu.Game.Beatmaps.ControlPoints
public double BPM => 60000 / BeatLength;
// Timing points are never redundant as they can change the time signature.
public override bool IsRedundant(ControlPoint existing, double time) => false;
public override bool IsRedundant(ControlPoint existing) => false;
}
}