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Merge branch 'master' into triangles
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@ -75,7 +75,7 @@ namespace osu.Game.Screens.Play
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return base.Invalidate(invalidation, source, shallPropagate);
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}
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private Cached layout = new Cached();
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private readonly Cached layout = new Cached();
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private ScheduledDelegate scheduledCreate;
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protected override void Update()
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@ -93,8 +93,8 @@ namespace osu.Game.Screens.Select
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}
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private readonly List<float> yPositions = new List<float>();
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private Cached itemsCache = new Cached();
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private Cached scrollPositionCache = new Cached();
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private readonly Cached itemsCache = new Cached();
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private readonly Cached scrollPositionCache = new Cached();
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private readonly Container<DrawableCarouselItem> scrollableContent;
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