Add skin source fallback chain

This commit is contained in:
Dean Herbert
2018-03-20 16:26:36 +09:00
parent fd0391daf7
commit 9ad4e9284a
12 changed files with 142 additions and 23 deletions

View File

@ -31,7 +31,7 @@ namespace osu.Game.Skinning
public void Play() => channels?.ForEach(c => c.Play());
protected override void SkinChanged(Skin skin, bool allowFallback)
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
channels = samples.Select(s =>
{