mirror of
https://github.com/osukey/osukey.git
synced 2025-08-05 23:53:51 +09:00
Merge remote-tracking branch 'peppy/polling-component' into timeshift-api-integration
# Conflicts: # osu.Game/osu.Game.csproj
This commit is contained in:
@ -41,24 +41,32 @@ namespace osu.Desktop.Updater
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|||||||
|
|
||||||
private async void checkForUpdateAsync()
|
private async void checkForUpdateAsync()
|
||||||
{
|
{
|
||||||
var releases = new JsonWebRequest<GitHubRelease>("https://api.github.com/repos/ppy/osu/releases/latest");
|
try
|
||||||
await releases.PerformAsync();
|
|
||||||
|
|
||||||
var latest = releases.ResponseObject;
|
|
||||||
|
|
||||||
if (latest.TagName != version)
|
|
||||||
{
|
{
|
||||||
notificationOverlay.Post(new SimpleNotification
|
var releases = new JsonWebRequest<GitHubRelease>("https://api.github.com/repos/ppy/osu/releases/latest");
|
||||||
|
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||||||
|
await releases.PerformAsync();
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||||||
|
|
||||||
|
var latest = releases.ResponseObject;
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|
|
||||||
|
if (latest.TagName != version)
|
||||||
{
|
{
|
||||||
Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
|
notificationOverlay.Post(new SimpleNotification
|
||||||
+ "Click here to download the new version, which can be installed over the top of your existing installation",
|
|
||||||
Icon = FontAwesome.fa_upload,
|
|
||||||
Activated = () =>
|
|
||||||
{
|
{
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host.OpenUrlExternally(getBestUrl(latest));
|
Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
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||||||
return true;
|
+ "Click here to download the new version, which can be installed over the top of your existing installation",
|
||||||
}
|
Icon = FontAwesome.fa_upload,
|
||||||
});
|
Activated = () =>
|
||||||
|
{
|
||||||
|
host.OpenUrlExternally(getBestUrl(latest));
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||||||
|
return true;
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||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
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||||||
|
catch
|
||||||
|
{
|
||||||
|
// we shouldn't crash on a web failure. or any failure for the matter.
|
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}
|
}
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||||||
}
|
}
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||||||
|
|
||||||
|
@ -28,8 +28,8 @@
|
|||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
|
<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
|
||||||
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.3" />
|
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.3" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.0" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.1.4" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Resources">
|
<ItemGroup Label="Resources">
|
||||||
<EmbeddedResource Include="lazer.ico" />
|
<EmbeddedResource Include="lazer.ico" />
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.11.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.11.2" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.11.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.11.2" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.11.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.11.2" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.11.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.11.2" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -295,6 +295,9 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
|||||||
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[1]).LookupNames.First());
|
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[1]).LookupNames.First());
|
||||||
Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
|
Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
|
||||||
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[3]).LookupNames.First());
|
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[3]).LookupNames.First());
|
||||||
|
|
||||||
|
// The control point at the end time of the slider should be applied
|
||||||
|
Assert.AreEqual("soft-hitnormal8", getTestableSampleInfo(hitObjects[4]).LookupNames.First());
|
||||||
}
|
}
|
||||||
|
|
||||||
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);
|
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);
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||||||
|
@ -8,9 +8,12 @@ SampleSet: Normal
|
|||||||
2638,-100,4,1,1,40,0,0
|
2638,-100,4,1,1,40,0,0
|
||||||
3107,-100,4,1,2,40,0,0
|
3107,-100,4,1,2,40,0,0
|
||||||
3576,-100,4,1,0,40,0,0
|
3576,-100,4,1,0,40,0,0
|
||||||
|
18287,-100,4,2,11,80,0,1
|
||||||
|
18595,-100,4,2,8,80,0,1
|
||||||
|
|
||||||
[HitObjects]
|
[HitObjects]
|
||||||
255,193,2170,1,0,0:0:0:0:
|
255,193,2170,1,0,0:0:0:0:
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||||||
256,191,2638,5,0,0:0:0:0:
|
256,191,2638,5,0,0:0:0:0:
|
||||||
255,193,3107,1,0,0:0:0:0:
|
255,193,3107,1,0,0:0:0:0:
|
||||||
256,191,3576,1,0,0:0:0:0:
|
256,191,3576,1,0,0:0:0:0:
|
||||||
|
112,200,18493,6,0,L|104:248,1,35,8|0,0:0|0:0,0:0:0:0:
|
@ -100,7 +100,7 @@ namespace osu.Game.Tests.Scores.IO
|
|||||||
|
|
||||||
var toImport = new ScoreInfo
|
var toImport = new ScoreInfo
|
||||||
{
|
{
|
||||||
Statistics = new Dictionary<HitResult, object>
|
Statistics = new Dictionary<HitResult, int>
|
||||||
{
|
{
|
||||||
{ HitResult.Perfect, 100 },
|
{ HitResult.Perfect, 100 },
|
||||||
{ HitResult.Miss, 50 }
|
{ HitResult.Miss, 50 }
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||||||
|
@ -4,15 +4,12 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
using osu.Game.Online.API;
|
|
||||||
using osu.Game.Online.API.Requests;
|
|
||||||
using osu.Game.Online.Chat;
|
using osu.Game.Online.Chat;
|
||||||
using osu.Game.Overlays.Chat.Tabs;
|
using osu.Game.Overlays.Chat.Tabs;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
@ -74,50 +71,50 @@ namespace osu.Game.Tests.Visual
|
|||||||
channelTabControl.OnRequestLeave += channel => channelTabControl.RemoveChannel(channel);
|
channelTabControl.OnRequestLeave += channel => channelTabControl.RemoveChannel(channel);
|
||||||
channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.ToString();
|
channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.ToString();
|
||||||
|
|
||||||
AddStep("Add random private channel", addRandomUser);
|
AddStep("Add random private channel", addRandomPrivateChannel);
|
||||||
AddAssert("There is only one channels", () => channelTabControl.Items.Count() == 2);
|
AddAssert("There is only one channels", () => channelTabControl.Items.Count() == 2);
|
||||||
AddRepeatStep("Add 3 random private channels", addRandomUser, 3);
|
AddRepeatStep("Add 3 random private channels", addRandomPrivateChannel, 3);
|
||||||
AddAssert("There are four channels", () => channelTabControl.Items.Count() == 5);
|
AddAssert("There are four channels", () => channelTabControl.Items.Count() == 5);
|
||||||
AddStep("Add random public channel", () => addChannel(RNG.Next().ToString()));
|
AddStep("Add random public channel", () => addChannel(RNG.Next().ToString()));
|
||||||
|
|
||||||
AddRepeatStep("Select a random channel", () => channelTabControl.Current.Value = channelTabControl.Items.ElementAt(RNG.Next(channelTabControl.Items.Count())), 20);
|
AddRepeatStep("Select a random channel", () => channelTabControl.Current.Value = channelTabControl.Items.ElementAt(RNG.Next(channelTabControl.Items.Count() - 1)), 20);
|
||||||
}
|
|
||||||
|
|
||||||
private List<User> users;
|
Channel channelBefore = channelTabControl.Items.First();
|
||||||
|
AddStep("set first channel", () => channelTabControl.Current.Value = channelBefore);
|
||||||
|
|
||||||
private void addRandomUser()
|
AddStep("select selector tab", () => channelTabControl.Current.Value = channelTabControl.Items.Last());
|
||||||
{
|
AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value);
|
||||||
channelTabControl.AddChannel(new Channel
|
|
||||||
|
AddAssert("check channel unchanged", () => channelBefore == channelTabControl.Current.Value);
|
||||||
|
|
||||||
|
AddStep("set second channel", () => channelTabControl.Current.Value = channelTabControl.Items.Skip(1).First());
|
||||||
|
AddAssert("selector tab is inactive", () => !channelTabControl.ChannelSelectorActive.Value);
|
||||||
|
|
||||||
|
AddUntilStep(() =>
|
||||||
{
|
{
|
||||||
Users =
|
var first = channelTabControl.Items.First();
|
||||||
{
|
if (first.Name == "+")
|
||||||
users?.Count > 0
|
return true;
|
||||||
? users[RNG.Next(0, users.Count - 1)]
|
|
||||||
: new User
|
channelTabControl.RemoveChannel(first);
|
||||||
{
|
return false;
|
||||||
Id = RNG.Next(),
|
}, "remove all channels");
|
||||||
Username = "testuser" + RNG.Next(1000)
|
|
||||||
}
|
AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value);
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addChannel(string name)
|
private void addRandomPrivateChannel() =>
|
||||||
{
|
channelTabControl.AddChannel(new Channel(new User
|
||||||
|
{
|
||||||
|
Id = RNG.Next(1000, 10000000),
|
||||||
|
Username = "Test User " + RNG.Next(1000)
|
||||||
|
}));
|
||||||
|
|
||||||
|
private void addChannel(string name) =>
|
||||||
channelTabControl.AddChannel(new Channel
|
channelTabControl.AddChannel(new Channel
|
||||||
{
|
{
|
||||||
Type = ChannelType.Public,
|
Type = ChannelType.Public,
|
||||||
Name = name
|
Name = name
|
||||||
});
|
});
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(IAPIProvider api)
|
|
||||||
{
|
|
||||||
GetUsersRequest req = new GetUsersRequest();
|
|
||||||
req.Success += list => users = list.Select(e => e.User).ToList();
|
|
||||||
|
|
||||||
api.Queue(req);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -98,8 +98,11 @@ namespace osu.Game.Tests.Visual
|
|||||||
[SetUp]
|
[SetUp]
|
||||||
public virtual void SetUp()
|
public virtual void SetUp()
|
||||||
{
|
{
|
||||||
manager?.Delete(manager.GetAllUsableBeatmapSets());
|
Schedule(() =>
|
||||||
Child = songSelect = new TestSongSelect();
|
{
|
||||||
|
manager?.Delete(manager.GetAllUsableBeatmapSets());
|
||||||
|
Child = songSelect = new TestSongSelect();
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
144
osu.Game.Tests/Visual/TestCasePollingComponent.cs
Normal file
144
osu.Game.Tests/Visual/TestCasePollingComponent.cs
Normal file
@ -0,0 +1,144 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Logging;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Online;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual
|
||||||
|
{
|
||||||
|
public class TestCasePollingComponent : OsuTestCase
|
||||||
|
{
|
||||||
|
private Container pollBox;
|
||||||
|
private TestPoller poller;
|
||||||
|
|
||||||
|
private const float safety_adjust = 1f;
|
||||||
|
private int count;
|
||||||
|
|
||||||
|
[SetUp]
|
||||||
|
public void SetUp() => Schedule(() =>
|
||||||
|
{
|
||||||
|
count = 0;
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
pollBox = new Container
|
||||||
|
{
|
||||||
|
Alpha = 0,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Scale = new Vector2(0.4f),
|
||||||
|
Colour = Color4.LimeGreen,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Text = "Poll!",
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
|
//[Test]
|
||||||
|
public void TestInstantPolling()
|
||||||
|
{
|
||||||
|
createPoller(true);
|
||||||
|
|
||||||
|
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust);
|
||||||
|
checkCount(1);
|
||||||
|
checkCount(2);
|
||||||
|
checkCount(3);
|
||||||
|
|
||||||
|
AddStep("set poll interval to 5", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust * 5);
|
||||||
|
checkCount(4);
|
||||||
|
checkCount(4);
|
||||||
|
checkCount(4);
|
||||||
|
|
||||||
|
skip();
|
||||||
|
|
||||||
|
checkCount(5);
|
||||||
|
checkCount(5);
|
||||||
|
|
||||||
|
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust);
|
||||||
|
checkCount(6);
|
||||||
|
checkCount(7);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSlowPolling()
|
||||||
|
{
|
||||||
|
createPoller(false);
|
||||||
|
|
||||||
|
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust * 5);
|
||||||
|
checkCount(0);
|
||||||
|
skip();
|
||||||
|
checkCount(0);
|
||||||
|
skip();
|
||||||
|
skip();
|
||||||
|
skip();
|
||||||
|
skip();
|
||||||
|
checkCount(0);
|
||||||
|
skip();
|
||||||
|
skip();
|
||||||
|
checkCount(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void skip() => AddStep("skip", () =>
|
||||||
|
{
|
||||||
|
// could be 4 or 5 at this point due to timing discrepancies (safety_adjust @ 0.2 * 5 ~= 1)
|
||||||
|
// easiest to just ignore the value at this point and move on.
|
||||||
|
});
|
||||||
|
|
||||||
|
private void checkCount(int checkValue)
|
||||||
|
{
|
||||||
|
Logger.Log($"value is {count}");
|
||||||
|
AddAssert($"count is {checkValue}", () => count == checkValue);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void createPoller(bool instant) => AddStep("create poller", () =>
|
||||||
|
{
|
||||||
|
poller?.Expire();
|
||||||
|
|
||||||
|
Add(poller = instant ? new TestPoller() : new TestSlowPoller());
|
||||||
|
poller.OnPoll += () =>
|
||||||
|
{
|
||||||
|
pollBox.FadeOutFromOne(500);
|
||||||
|
count++;
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
|
protected override double TimePerAction => 5000;
|
||||||
|
|
||||||
|
public class TestPoller : PollingComponent
|
||||||
|
{
|
||||||
|
public event Action OnPoll;
|
||||||
|
|
||||||
|
protected override Task Poll()
|
||||||
|
{
|
||||||
|
Schedule(() => OnPoll?.Invoke());
|
||||||
|
return base.Poll();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class TestSlowPoller : TestPoller
|
||||||
|
{
|
||||||
|
protected override Task Poll() => Task.Delay((int)(TimeBetweenPolls / 2f / Clock.Rate)).ContinueWith(_ => base.Poll());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
MaxCombo = 123,
|
MaxCombo = 123,
|
||||||
Rank = ScoreRank.A,
|
Rank = ScoreRank.A,
|
||||||
Date = DateTimeOffset.Now,
|
Date = DateTimeOffset.Now,
|
||||||
Statistics = new Dictionary<HitResult, dynamic>
|
Statistics = new Dictionary<HitResult, int>
|
||||||
{
|
{
|
||||||
{ HitResult.Great, 50 },
|
{ HitResult.Great, 50 },
|
||||||
{ HitResult.Good, 20 },
|
{ HitResult.Good, 20 },
|
||||||
|
@ -2,10 +2,10 @@
|
|||||||
<Import Project="..\osu.TestProject.props" />
|
<Import Project="..\osu.TestProject.props" />
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="DeepEqual" Version="1.6.0" />
|
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.11.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.11.2" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -249,10 +249,13 @@ namespace osu.Game.Beatmaps
|
|||||||
/// Retrieve a <see cref="WorkingBeatmap"/> instance for the provided <see cref="BeatmapInfo"/>
|
/// Retrieve a <see cref="WorkingBeatmap"/> instance for the provided <see cref="BeatmapInfo"/>
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="beatmapInfo">The beatmap to lookup.</param>
|
/// <param name="beatmapInfo">The beatmap to lookup.</param>
|
||||||
/// <param name="previous">The currently loaded <see cref="WorkingBeatmap"/>. Allows for optimisation where elements are shared with the new beatmap.</param>
|
/// <param name="previous">The currently loaded <see cref="WorkingBeatmap"/>. Allows for optimisation where elements are shared with the new beatmap. May be returned if beatmapInfo requested matches</param>
|
||||||
/// <returns>A <see cref="WorkingBeatmap"/> instance correlating to the provided <see cref="BeatmapInfo"/>.</returns>
|
/// <returns>A <see cref="WorkingBeatmap"/> instance correlating to the provided <see cref="BeatmapInfo"/>.</returns>
|
||||||
public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null)
|
public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null)
|
||||||
{
|
{
|
||||||
|
if (beatmapInfo?.ID > 0 && previous != null && previous.BeatmapInfo?.ID == beatmapInfo.ID)
|
||||||
|
return previous;
|
||||||
|
|
||||||
if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
|
if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
|
||||||
return DefaultBeatmap;
|
return DefaultBeatmap;
|
||||||
|
|
||||||
|
@ -65,7 +65,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
|||||||
}
|
}
|
||||||
|
|
||||||
[JsonProperty(@"statistics")]
|
[JsonProperty(@"statistics")]
|
||||||
private Dictionary<string, object> jsonStats
|
private Dictionary<string, int> jsonStats
|
||||||
{
|
{
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
|
@ -88,6 +88,17 @@ namespace osu.Game.Online.Chat
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Create a private messaging channel with the specified user.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="user">The user to create the private conversation with.</param>
|
||||||
|
public Channel(User user)
|
||||||
|
{
|
||||||
|
Type = ChannelType.PM;
|
||||||
|
Users.Add(user);
|
||||||
|
Name = user.Username;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Adds the argument message as a local echo. When this local echo is resolved <see cref="PendingMessageResolved"/> will get called.
|
/// Adds the argument message as a local echo. When this local echo is resolved <see cref="PendingMessageResolved"/> will get called.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -4,11 +4,10 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Threading.Tasks;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Framework.Threading;
|
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Online.API.Requests;
|
using osu.Game.Online.API.Requests;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
@ -18,7 +17,7 @@ namespace osu.Game.Online.Chat
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Manages everything channel related
|
/// Manages everything channel related
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class ChannelManager : Component, IOnlineComponent
|
public class ChannelManager : PollingComponent
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The channels the player joins on startup
|
/// The channels the player joins on startup
|
||||||
@ -49,11 +48,14 @@ namespace osu.Game.Online.Chat
|
|||||||
public IBindableCollection<Channel> AvailableChannels => availableChannels;
|
public IBindableCollection<Channel> AvailableChannels => availableChannels;
|
||||||
|
|
||||||
private IAPIProvider api;
|
private IAPIProvider api;
|
||||||
private ScheduledDelegate fetchMessagesScheduleder;
|
|
||||||
|
public readonly BindableBool HighPollRate = new BindableBool();
|
||||||
|
|
||||||
public ChannelManager()
|
public ChannelManager()
|
||||||
{
|
{
|
||||||
CurrentChannel.ValueChanged += currentChannelChanged;
|
CurrentChannel.ValueChanged += currentChannelChanged;
|
||||||
|
|
||||||
|
HighPollRate.BindValueChanged(high => TimeBetweenPolls = high ? 1000 : 6000, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -79,7 +81,7 @@ namespace osu.Game.Online.Chat
|
|||||||
throw new ArgumentNullException(nameof(user));
|
throw new ArgumentNullException(nameof(user));
|
||||||
|
|
||||||
CurrentChannel.Value = JoinedChannels.FirstOrDefault(c => c.Type == ChannelType.PM && c.Users.Count == 1 && c.Users.Any(u => u.Id == user.Id))
|
CurrentChannel.Value = JoinedChannels.FirstOrDefault(c => c.Type == ChannelType.PM && c.Users.Count == 1 && c.Users.Any(u => u.Id == user.Id))
|
||||||
?? new Channel { Name = user.Username, Users = { user }, Type = ChannelType.PM };
|
?? new Channel(user);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void currentChannelChanged(Channel channel) => JoinChannel(channel);
|
private void currentChannelChanged(Channel channel) => JoinChannel(channel);
|
||||||
@ -360,73 +362,60 @@ namespace osu.Game.Online.Chat
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void APIStateChanged(APIAccess api, APIState state)
|
|
||||||
{
|
|
||||||
switch (state)
|
|
||||||
{
|
|
||||||
case APIState.Online:
|
|
||||||
fetchUpdates();
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
fetchMessagesScheduleder?.Cancel();
|
|
||||||
fetchMessagesScheduleder = null;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private long lastMessageId;
|
private long lastMessageId;
|
||||||
private const int update_poll_interval = 1000;
|
|
||||||
|
|
||||||
private bool channelsInitialised;
|
private bool channelsInitialised;
|
||||||
|
|
||||||
private void fetchUpdates()
|
protected override Task Poll()
|
||||||
{
|
{
|
||||||
fetchMessagesScheduleder?.Cancel();
|
if (!api.IsLoggedIn)
|
||||||
fetchMessagesScheduleder = Scheduler.AddDelayed(() =>
|
return base.Poll();
|
||||||
|
|
||||||
|
var fetchReq = new GetUpdatesRequest(lastMessageId);
|
||||||
|
|
||||||
|
var tcs = new TaskCompletionSource<bool>();
|
||||||
|
|
||||||
|
fetchReq.Success += updates =>
|
||||||
{
|
{
|
||||||
var fetchReq = new GetUpdatesRequest(lastMessageId);
|
if (updates?.Presence != null)
|
||||||
|
|
||||||
fetchReq.Success += updates =>
|
|
||||||
{
|
{
|
||||||
if (updates?.Presence != null)
|
foreach (var channel in updates.Presence)
|
||||||
{
|
{
|
||||||
foreach (var channel in updates.Presence)
|
// we received this from the server so should mark the channel already joined.
|
||||||
{
|
JoinChannel(channel, true);
|
||||||
// we received this from the server so should mark the channel already joined.
|
|
||||||
JoinChannel(channel, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
//todo: handle left channels
|
|
||||||
|
|
||||||
handleChannelMessages(updates.Messages);
|
|
||||||
|
|
||||||
foreach (var group in updates.Messages.GroupBy(m => m.ChannelId))
|
|
||||||
JoinedChannels.FirstOrDefault(c => c.Id == group.Key)?.AddNewMessages(group.ToArray());
|
|
||||||
|
|
||||||
lastMessageId = updates.Messages.LastOrDefault()?.Id ?? lastMessageId;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!channelsInitialised)
|
//todo: handle left channels
|
||||||
{
|
|
||||||
channelsInitialised = true;
|
|
||||||
// we want this to run after the first presence so we can see if the user is in any channels already.
|
|
||||||
initializeChannels();
|
|
||||||
}
|
|
||||||
|
|
||||||
fetchUpdates();
|
handleChannelMessages(updates.Messages);
|
||||||
};
|
|
||||||
|
|
||||||
fetchReq.Failure += delegate { fetchUpdates(); };
|
foreach (var group in updates.Messages.GroupBy(m => m.ChannelId))
|
||||||
|
JoinedChannels.FirstOrDefault(c => c.Id == group.Key)?.AddNewMessages(group.ToArray());
|
||||||
|
|
||||||
api.Queue(fetchReq);
|
lastMessageId = updates.Messages.LastOrDefault()?.Id ?? lastMessageId;
|
||||||
}, update_poll_interval);
|
}
|
||||||
|
|
||||||
|
if (!channelsInitialised)
|
||||||
|
{
|
||||||
|
channelsInitialised = true;
|
||||||
|
// we want this to run after the first presence so we can see if the user is in any channels already.
|
||||||
|
initializeChannels();
|
||||||
|
}
|
||||||
|
|
||||||
|
tcs.SetResult(true);
|
||||||
|
};
|
||||||
|
|
||||||
|
fetchReq.Failure += _ => tcs.SetResult(false);
|
||||||
|
|
||||||
|
api.Queue(fetchReq);
|
||||||
|
|
||||||
|
return tcs.Task;
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(IAPIProvider api)
|
private void load(IAPIProvider api)
|
||||||
{
|
{
|
||||||
this.api = api;
|
this.api = api;
|
||||||
api.Register(this);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -6,7 +6,6 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
@ -15,20 +14,20 @@ using osuTK;
|
|||||||
namespace osu.Game.Online.Chat
|
namespace osu.Game.Online.Chat
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// An invisible drawable that brings multiple <see cref="SpriteText"/> pieces together to form a consumable clickable link.
|
/// An invisible drawable that brings multiple <see cref="Drawable"/> pieces together to form a consumable clickable link.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class DrawableLinkCompiler : OsuHoverContainer, IHasTooltip
|
public class DrawableLinkCompiler : OsuHoverContainer, IHasTooltip
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Each word part of a chat link (split for word-wrap support).
|
/// Each word part of a chat link (split for word-wrap support).
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public List<SpriteText> Parts;
|
public List<Drawable> Parts;
|
||||||
|
|
||||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos));
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos));
|
||||||
|
|
||||||
protected override HoverClickSounds CreateHoverClickSounds(HoverSampleSet sampleSet) => new LinkHoverSounds(sampleSet, Parts);
|
protected override HoverClickSounds CreateHoverClickSounds(HoverSampleSet sampleSet) => new LinkHoverSounds(sampleSet, Parts);
|
||||||
|
|
||||||
public DrawableLinkCompiler(IEnumerable<SpriteText> parts)
|
public DrawableLinkCompiler(IEnumerable<Drawable> parts)
|
||||||
{
|
{
|
||||||
Parts = parts.ToList();
|
Parts = parts.ToList();
|
||||||
}
|
}
|
||||||
@ -45,9 +44,9 @@ namespace osu.Game.Online.Chat
|
|||||||
|
|
||||||
private class LinkHoverSounds : HoverClickSounds
|
private class LinkHoverSounds : HoverClickSounds
|
||||||
{
|
{
|
||||||
private readonly List<SpriteText> parts;
|
private readonly List<Drawable> parts;
|
||||||
|
|
||||||
public LinkHoverSounds(HoverSampleSet sampleSet, List<SpriteText> parts)
|
public LinkHoverSounds(HoverSampleSet sampleSet, List<Drawable> parts)
|
||||||
: base(sampleSet)
|
: base(sampleSet)
|
||||||
{
|
{
|
||||||
this.parts = parts;
|
this.parts = parts;
|
||||||
|
108
osu.Game/Online/PollingComponent.cs
Normal file
108
osu.Game/Online/PollingComponent.cs
Normal file
@ -0,0 +1,108 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Threading;
|
||||||
|
|
||||||
|
namespace osu.Game.Online
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A component which requires a constant polling process.
|
||||||
|
/// </summary>
|
||||||
|
public abstract class PollingComponent : Component
|
||||||
|
{
|
||||||
|
private double? lastTimePolled;
|
||||||
|
|
||||||
|
private ScheduledDelegate scheduledPoll;
|
||||||
|
|
||||||
|
private bool pollingActive;
|
||||||
|
|
||||||
|
private double timeBetweenPolls;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The time that should be waited between polls.
|
||||||
|
/// </summary>
|
||||||
|
public double TimeBetweenPolls
|
||||||
|
{
|
||||||
|
get => timeBetweenPolls;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
timeBetweenPolls = value;
|
||||||
|
scheduledPoll?.Cancel();
|
||||||
|
pollIfNecessary();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
pollIfNecessary();
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool pollIfNecessary()
|
||||||
|
{
|
||||||
|
// we must be loaded so we have access to clock.
|
||||||
|
if (!IsLoaded) return false;
|
||||||
|
|
||||||
|
// there's already a poll process running.
|
||||||
|
if (pollingActive) return false;
|
||||||
|
|
||||||
|
// don't try polling if the time between polls hasn't been set.
|
||||||
|
if (timeBetweenPolls == 0) return false;
|
||||||
|
|
||||||
|
if (!lastTimePolled.HasValue)
|
||||||
|
{
|
||||||
|
doPoll();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Time.Current - lastTimePolled.Value > timeBetweenPolls)
|
||||||
|
{
|
||||||
|
doPoll();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// not ennough time has passed since the last poll. we do want to schedule a poll to happen, though.
|
||||||
|
scheduleNextPoll();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void doPoll()
|
||||||
|
{
|
||||||
|
scheduledPoll = null;
|
||||||
|
pollingActive = true;
|
||||||
|
Poll().ContinueWith(_ => pollComplete());
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Perform the polling in this method. Call <see cref="pollComplete"/> when done.
|
||||||
|
/// </summary>
|
||||||
|
protected virtual Task Poll()
|
||||||
|
{
|
||||||
|
return Task.CompletedTask;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Call when a poll operation has completed.
|
||||||
|
/// </summary>
|
||||||
|
private void pollComplete()
|
||||||
|
{
|
||||||
|
lastTimePolled = Time.Current;
|
||||||
|
pollingActive = false;
|
||||||
|
|
||||||
|
if (scheduledPoll == null)
|
||||||
|
scheduleNextPoll();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void scheduleNextPoll()
|
||||||
|
{
|
||||||
|
scheduledPoll?.Cancel();
|
||||||
|
|
||||||
|
double lastPollDuration = lastTimePolled.HasValue ? Time.Current - lastTimePolled.Value : 0;
|
||||||
|
|
||||||
|
scheduledPoll = Scheduler.AddDelayed(doPoll, Math.Max(0, timeBetweenPolls - lastPollDuration));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -418,6 +418,8 @@ namespace osu.Game
|
|||||||
dependencies.Cache(notifications);
|
dependencies.Cache(notifications);
|
||||||
dependencies.Cache(dialogOverlay);
|
dependencies.Cache(dialogOverlay);
|
||||||
|
|
||||||
|
chatOverlay.StateChanged += state => channelManager.HighPollRate.Value = state == Visibility.Visible;
|
||||||
|
|
||||||
Add(externalLinkOpener = new ExternalLinkOpener());
|
Add(externalLinkOpener = new ExternalLinkOpener());
|
||||||
|
|
||||||
var singleDisplaySideOverlays = new OverlayContainer[] { settings, notifications };
|
var singleDisplaySideOverlays = new OverlayContainer[] { settings, notifications };
|
||||||
|
@ -1,348 +0,0 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics.UserInterface;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using osu.Game.Online.Chat;
|
|
||||||
using osuTK;
|
|
||||||
using osuTK.Input;
|
|
||||||
using osuTK.Graphics;
|
|
||||||
using osu.Framework.Configuration;
|
|
||||||
using System;
|
|
||||||
using osu.Framework.Input.Events;
|
|
||||||
using osu.Game.Graphics.Containers;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Chat
|
|
||||||
{
|
|
||||||
public class ChatTabControl : OsuTabControl<Channel>
|
|
||||||
{
|
|
||||||
private const float shear_width = 10;
|
|
||||||
|
|
||||||
public Action<Channel> OnRequestLeave;
|
|
||||||
|
|
||||||
public readonly Bindable<bool> ChannelSelectorActive = new Bindable<bool>();
|
|
||||||
|
|
||||||
private readonly ChannelTabItem.ChannelSelectorTabItem selectorTab;
|
|
||||||
|
|
||||||
public ChatTabControl()
|
|
||||||
{
|
|
||||||
TabContainer.Margin = new MarginPadding { Left = 50 };
|
|
||||||
TabContainer.Spacing = new Vector2(-shear_width, 0);
|
|
||||||
TabContainer.Masking = false;
|
|
||||||
|
|
||||||
AddInternal(new SpriteIcon
|
|
||||||
{
|
|
||||||
Icon = FontAwesome.fa_comments,
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
Size = new Vector2(20),
|
|
||||||
Margin = new MarginPadding(10),
|
|
||||||
});
|
|
||||||
|
|
||||||
AddTabItem(selectorTab = new ChannelTabItem.ChannelSelectorTabItem(new Channel { Name = "+" }));
|
|
||||||
|
|
||||||
ChannelSelectorActive.BindTo(selectorTab.Active);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void AddTabItem(TabItem<Channel> item, bool addToDropdown = true)
|
|
||||||
{
|
|
||||||
if (item != selectorTab && TabContainer.GetLayoutPosition(selectorTab) < float.MaxValue)
|
|
||||||
// performTabSort might've made selectorTab's position wonky, fix it
|
|
||||||
TabContainer.SetLayoutPosition(selectorTab, float.MaxValue);
|
|
||||||
|
|
||||||
base.AddTabItem(item, addToDropdown);
|
|
||||||
|
|
||||||
if (SelectedTab == null)
|
|
||||||
SelectTab(item);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override TabItem<Channel> CreateTabItem(Channel value) => new ChannelTabItem(value) { OnRequestClose = tabCloseRequested };
|
|
||||||
|
|
||||||
protected override void SelectTab(TabItem<Channel> tab)
|
|
||||||
{
|
|
||||||
if (tab is ChannelTabItem.ChannelSelectorTabItem)
|
|
||||||
{
|
|
||||||
tab.Active.Toggle();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
selectorTab.Active.Value = false;
|
|
||||||
|
|
||||||
base.SelectTab(tab);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void tabCloseRequested(TabItem<Channel> tab)
|
|
||||||
{
|
|
||||||
int totalTabs = TabContainer.Count - 1; // account for selectorTab
|
|
||||||
int currentIndex = MathHelper.Clamp(TabContainer.IndexOf(tab), 1, totalTabs);
|
|
||||||
|
|
||||||
if (tab == SelectedTab && totalTabs > 1)
|
|
||||||
// Select the tab after tab-to-be-removed's index, or the tab before if current == last
|
|
||||||
SelectTab(TabContainer[currentIndex == totalTabs ? currentIndex - 1 : currentIndex + 1]);
|
|
||||||
else if (totalTabs == 1 && !selectorTab.Active)
|
|
||||||
// Open channel selection overlay if all channel tabs will be closed after removing this tab
|
|
||||||
SelectTab(selectorTab);
|
|
||||||
|
|
||||||
OnRequestLeave?.Invoke(tab.Value);
|
|
||||||
}
|
|
||||||
|
|
||||||
private class ChannelTabItem : TabItem<Channel>
|
|
||||||
{
|
|
||||||
private Color4 backgroundInactive;
|
|
||||||
private Color4 backgroundHover;
|
|
||||||
private Color4 backgroundActive;
|
|
||||||
|
|
||||||
public override bool IsRemovable => !Pinned;
|
|
||||||
|
|
||||||
private readonly SpriteText text;
|
|
||||||
private readonly SpriteText textBold;
|
|
||||||
private readonly ClickableContainer closeButton;
|
|
||||||
private readonly Box box;
|
|
||||||
private readonly Box highlightBox;
|
|
||||||
private readonly SpriteIcon icon;
|
|
||||||
|
|
||||||
public Action<ChannelTabItem> OnRequestClose;
|
|
||||||
|
|
||||||
private void updateState()
|
|
||||||
{
|
|
||||||
if (Active)
|
|
||||||
fadeActive();
|
|
||||||
else
|
|
||||||
fadeInactive();
|
|
||||||
}
|
|
||||||
|
|
||||||
private const float transition_length = 400;
|
|
||||||
|
|
||||||
private void fadeActive()
|
|
||||||
{
|
|
||||||
this.ResizeTo(new Vector2(Width, 1.1f), transition_length, Easing.OutQuint);
|
|
||||||
|
|
||||||
box.FadeColour(backgroundActive, transition_length, Easing.OutQuint);
|
|
||||||
highlightBox.FadeIn(transition_length, Easing.OutQuint);
|
|
||||||
|
|
||||||
text.FadeOut(transition_length, Easing.OutQuint);
|
|
||||||
textBold.FadeIn(transition_length, Easing.OutQuint);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void fadeInactive()
|
|
||||||
{
|
|
||||||
this.ResizeTo(new Vector2(Width, 1), transition_length, Easing.OutQuint);
|
|
||||||
|
|
||||||
box.FadeColour(backgroundInactive, transition_length, Easing.OutQuint);
|
|
||||||
highlightBox.FadeOut(transition_length, Easing.OutQuint);
|
|
||||||
|
|
||||||
text.FadeIn(transition_length, Easing.OutQuint);
|
|
||||||
textBold.FadeOut(transition_length, Easing.OutQuint);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnMouseUp(MouseUpEvent e)
|
|
||||||
{
|
|
||||||
if (e.Button == MouseButton.Middle)
|
|
||||||
{
|
|
||||||
closeButton.Action();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
|
||||||
{
|
|
||||||
if (IsRemovable)
|
|
||||||
closeButton.FadeIn(200, Easing.OutQuint);
|
|
||||||
|
|
||||||
if (!Active)
|
|
||||||
box.FadeColour(backgroundHover, transition_length, Easing.OutQuint);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnHoverLost(HoverLostEvent e)
|
|
||||||
{
|
|
||||||
closeButton.FadeOut(200, Easing.OutQuint);
|
|
||||||
updateState();
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colours)
|
|
||||||
{
|
|
||||||
backgroundActive = colours.ChatBlue;
|
|
||||||
backgroundInactive = colours.Gray4;
|
|
||||||
backgroundHover = colours.Gray7;
|
|
||||||
|
|
||||||
highlightBox.Colour = colours.Yellow;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
|
|
||||||
updateState();
|
|
||||||
}
|
|
||||||
|
|
||||||
public ChannelTabItem(Channel value) : base(value)
|
|
||||||
{
|
|
||||||
Width = 150;
|
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Y;
|
|
||||||
|
|
||||||
Anchor = Anchor.BottomLeft;
|
|
||||||
Origin = Anchor.BottomLeft;
|
|
||||||
|
|
||||||
Shear = new Vector2(shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0);
|
|
||||||
|
|
||||||
Masking = true;
|
|
||||||
EdgeEffect = new EdgeEffectParameters
|
|
||||||
{
|
|
||||||
Type = EdgeEffectType.Shadow,
|
|
||||||
Radius = 10,
|
|
||||||
Colour = Color4.Black.Opacity(0.2f),
|
|
||||||
};
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
box = new Box
|
|
||||||
{
|
|
||||||
EdgeSmoothness = new Vector2(1, 0),
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
highlightBox = new Box
|
|
||||||
{
|
|
||||||
Width = 5,
|
|
||||||
Alpha = 0,
|
|
||||||
Anchor = Anchor.BottomRight,
|
|
||||||
Origin = Anchor.BottomRight,
|
|
||||||
EdgeSmoothness = new Vector2(1, 0),
|
|
||||||
RelativeSizeAxes = Axes.Y,
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
Shear = new Vector2(-shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0),
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
icon = new SpriteIcon
|
|
||||||
{
|
|
||||||
Icon = FontAwesome.fa_hashtag,
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
Colour = Color4.Black,
|
|
||||||
X = -10,
|
|
||||||
Alpha = 0.2f,
|
|
||||||
Size = new Vector2(ChatOverlay.TAB_AREA_HEIGHT),
|
|
||||||
},
|
|
||||||
text = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Margin = new MarginPadding(5),
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Text = value.ToString(),
|
|
||||||
TextSize = 18,
|
|
||||||
},
|
|
||||||
textBold = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Alpha = 0,
|
|
||||||
Margin = new MarginPadding(5),
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Text = value.ToString(),
|
|
||||||
Font = @"Exo2.0-Bold",
|
|
||||||
TextSize = 18,
|
|
||||||
},
|
|
||||||
closeButton = new CloseButton
|
|
||||||
{
|
|
||||||
Alpha = 0,
|
|
||||||
Margin = new MarginPadding { Right = 20 },
|
|
||||||
Origin = Anchor.CentreRight,
|
|
||||||
Anchor = Anchor.CentreRight,
|
|
||||||
Action = delegate
|
|
||||||
{
|
|
||||||
if (IsRemovable) OnRequestClose?.Invoke(this);
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
public class CloseButton : OsuClickableContainer
|
|
||||||
{
|
|
||||||
private readonly SpriteIcon icon;
|
|
||||||
|
|
||||||
public CloseButton()
|
|
||||||
{
|
|
||||||
Size = new Vector2(20);
|
|
||||||
|
|
||||||
Child = icon = new SpriteIcon
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Scale = new Vector2(0.75f),
|
|
||||||
Icon = FontAwesome.fa_close,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnMouseDown(MouseDownEvent e)
|
|
||||||
{
|
|
||||||
icon.ScaleTo(0.5f, 1000, Easing.OutQuint);
|
|
||||||
return base.OnMouseDown(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnMouseUp(MouseUpEvent e)
|
|
||||||
{
|
|
||||||
icon.ScaleTo(0.75f, 1000, Easing.OutElastic);
|
|
||||||
return base.OnMouseUp(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
|
||||||
{
|
|
||||||
icon.FadeColour(Color4.Red, 200, Easing.OutQuint);
|
|
||||||
return base.OnHover(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnHoverLost(HoverLostEvent e)
|
|
||||||
{
|
|
||||||
icon.FadeColour(Color4.White, 200, Easing.OutQuint);
|
|
||||||
base.OnHoverLost(e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ChannelSelectorTabItem : ChannelTabItem
|
|
||||||
{
|
|
||||||
public override bool IsRemovable => false;
|
|
||||||
|
|
||||||
public override bool IsSwitchable => false;
|
|
||||||
|
|
||||||
public ChannelSelectorTabItem(Channel value) : base(value)
|
|
||||||
{
|
|
||||||
Depth = float.MaxValue;
|
|
||||||
Width = 45;
|
|
||||||
|
|
||||||
icon.Alpha = 0;
|
|
||||||
|
|
||||||
text.TextSize = 45;
|
|
||||||
textBold.TextSize = 45;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private new void load(OsuColour colour)
|
|
||||||
{
|
|
||||||
backgroundInactive = colour.Gray2;
|
|
||||||
backgroundActive = colour.Gray3;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnActivated() => updateState();
|
|
||||||
|
|
||||||
protected override void OnDeactivated() => updateState();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -48,10 +48,6 @@ namespace osu.Game.Overlays.Chat
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
Channel.NewMessagesArrived += newMessagesArrived;
|
|
||||||
Channel.MessageRemoved += messageRemoved;
|
|
||||||
Channel.PendingMessageResolved += pendingMessageResolved;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
@ -59,6 +55,11 @@ namespace osu.Game.Overlays.Chat
|
|||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
newMessagesArrived(Channel.Messages);
|
newMessagesArrived(Channel.Messages);
|
||||||
|
|
||||||
|
Channel.NewMessagesArrived += newMessagesArrived;
|
||||||
|
Channel.MessageRemoved += messageRemoved;
|
||||||
|
Channel.PendingMessageResolved += pendingMessageResolved;
|
||||||
|
|
||||||
scrollToEnd();
|
scrollToEnd();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -78,8 +79,6 @@ namespace osu.Game.Overlays.Chat
|
|||||||
|
|
||||||
flow.AddRange(displayMessages.Select(m => new ChatLine(m)));
|
flow.AddRange(displayMessages.Select(m => new ChatLine(m)));
|
||||||
|
|
||||||
if (!IsLoaded) return;
|
|
||||||
|
|
||||||
if (scroll.IsScrolledToEnd(10) || !flow.Children.Any() || newMessages.Any(m => m is LocalMessage))
|
if (scroll.IsScrolledToEnd(10) || !flow.Children.Any() || newMessages.Any(m => m is LocalMessage))
|
||||||
scrollToEnd();
|
scrollToEnd();
|
||||||
|
|
||||||
|
@ -11,6 +11,8 @@ namespace osu.Game.Overlays.Chat.Tabs
|
|||||||
{
|
{
|
||||||
public override bool IsRemovable => false;
|
public override bool IsRemovable => false;
|
||||||
|
|
||||||
|
public override bool IsSwitchable => false;
|
||||||
|
|
||||||
public ChannelSelectorTabItem(Channel value) : base(value)
|
public ChannelSelectorTabItem(Channel value) : base(value)
|
||||||
{
|
{
|
||||||
Depth = float.MaxValue;
|
Depth = float.MaxValue;
|
||||||
|
@ -94,13 +94,12 @@ namespace osu.Game.Overlays.Chat.Tabs
|
|||||||
{
|
{
|
||||||
if (tab is ChannelSelectorTabItem)
|
if (tab is ChannelSelectorTabItem)
|
||||||
{
|
{
|
||||||
tab.Active.Toggle();
|
tab.Active.Value = true;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
selectorTab.Active.Value = false;
|
|
||||||
|
|
||||||
base.SelectTab(tab);
|
base.SelectTab(tab);
|
||||||
|
selectorTab.Active.Value = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void tabCloseRequested(TabItem<Channel> tab)
|
private void tabCloseRequested(TabItem<Channel> tab)
|
||||||
|
@ -52,9 +52,9 @@ namespace osu.Game.Overlays
|
|||||||
public Bindable<double> ChatHeight { get; set; }
|
public Bindable<double> ChatHeight { get; set; }
|
||||||
|
|
||||||
private readonly Container channelSelectionContainer;
|
private readonly Container channelSelectionContainer;
|
||||||
private readonly ChannelSelectionOverlay channelSelection;
|
private readonly ChannelSelectionOverlay channelSelectionOverlay;
|
||||||
|
|
||||||
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.ReceivePositionalInputAt(screenSpacePos);
|
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos) || channelSelectionOverlay.State == Visibility.Visible && channelSelectionOverlay.ReceivePositionalInputAt(screenSpacePos);
|
||||||
|
|
||||||
public ChatOverlay()
|
public ChatOverlay()
|
||||||
{
|
{
|
||||||
@ -74,7 +74,7 @@ namespace osu.Game.Overlays
|
|||||||
Masking = true,
|
Masking = true,
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
channelSelection = new ChannelSelectionOverlay
|
channelSelectionOverlay = new ChannelSelectionOverlay
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
},
|
},
|
||||||
@ -161,9 +161,16 @@ namespace osu.Game.Overlays
|
|||||||
};
|
};
|
||||||
|
|
||||||
channelTabControl.Current.ValueChanged += chat => channelManager.CurrentChannel.Value = chat;
|
channelTabControl.Current.ValueChanged += chat => channelManager.CurrentChannel.Value = chat;
|
||||||
channelTabControl.ChannelSelectorActive.ValueChanged += value => channelSelection.State = value ? Visibility.Visible : Visibility.Hidden;
|
channelTabControl.ChannelSelectorActive.ValueChanged += value => channelSelectionOverlay.State = value ? Visibility.Visible : Visibility.Hidden;
|
||||||
channelSelection.StateChanged += state =>
|
channelSelectionOverlay.StateChanged += state =>
|
||||||
{
|
{
|
||||||
|
if (state == Visibility.Hidden && channelManager.CurrentChannel.Value == null)
|
||||||
|
{
|
||||||
|
channelSelectionOverlay.State = Visibility.Visible;
|
||||||
|
State = Visibility.Hidden;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
channelTabControl.ChannelSelectorActive.Value = state == Visibility.Visible;
|
channelTabControl.ChannelSelectorActive.Value = state == Visibility.Visible;
|
||||||
|
|
||||||
if (state == Visibility.Visible)
|
if (state == Visibility.Visible)
|
||||||
@ -176,8 +183,8 @@ namespace osu.Game.Overlays
|
|||||||
textbox.HoldFocus = true;
|
textbox.HoldFocus = true;
|
||||||
};
|
};
|
||||||
|
|
||||||
channelSelection.OnRequestJoin = channel => channelManager.JoinChannel(channel);
|
channelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel);
|
||||||
channelSelection.OnRequestLeave = channel => channelManager.LeaveChannel(channel);
|
channelSelectionOverlay.OnRequestLeave = channel => channelManager.LeaveChannel(channel);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void currentChannelChanged(Channel channel)
|
private void currentChannelChanged(Channel channel)
|
||||||
@ -186,6 +193,7 @@ namespace osu.Game.Overlays
|
|||||||
{
|
{
|
||||||
textbox.Current.Disabled = true;
|
textbox.Current.Disabled = true;
|
||||||
currentChannelContainer.Clear(false);
|
currentChannelContainer.Clear(false);
|
||||||
|
channelSelectionOverlay.State = Visibility.Visible;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -239,7 +247,7 @@ namespace osu.Game.Overlays
|
|||||||
double targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y;
|
double targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y;
|
||||||
|
|
||||||
// If the channel selection screen is shown, mind its minimum height
|
// If the channel selection screen is shown, mind its minimum height
|
||||||
if (channelSelection.State == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height)
|
if (channelSelectionOverlay.State == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height)
|
||||||
targetChatHeight = 1f - channel_selection_min_height;
|
targetChatHeight = 1f - channel_selection_min_height;
|
||||||
|
|
||||||
ChatHeight.Value = targetChatHeight;
|
ChatHeight.Value = targetChatHeight;
|
||||||
@ -305,7 +313,7 @@ namespace osu.Game.Overlays
|
|||||||
channelManager.AvailableChannels.ItemsRemoved += availableChannelsChanged;
|
channelManager.AvailableChannels.ItemsRemoved += availableChannelsChanged;
|
||||||
|
|
||||||
//for the case that channelmanager was faster at fetching the channels than our attachment to CollectionChanged.
|
//for the case that channelmanager was faster at fetching the channels than our attachment to CollectionChanged.
|
||||||
channelSelection.UpdateAvailableChannels(channelManager.AvailableChannels);
|
channelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels);
|
||||||
foreach (Channel channel in channelManager.JoinedChannels)
|
foreach (Channel channel in channelManager.JoinedChannels)
|
||||||
channelTabControl.AddChannel(channel);
|
channelTabControl.AddChannel(channel);
|
||||||
}
|
}
|
||||||
@ -326,7 +334,7 @@ namespace osu.Game.Overlays
|
|||||||
}
|
}
|
||||||
|
|
||||||
private void availableChannelsChanged(IEnumerable<Channel> channels)
|
private void availableChannelsChanged(IEnumerable<Channel> channels)
|
||||||
=> channelSelection.UpdateAvailableChannels(channelManager.AvailableChannels);
|
=> channelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels);
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
{
|
{
|
||||||
|
@ -8,7 +8,6 @@ using osuTK.Graphics;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
@ -27,7 +26,7 @@ namespace osu.Game.Overlays.Music
|
|||||||
|
|
||||||
private SpriteIcon handle;
|
private SpriteIcon handle;
|
||||||
private TextFlowContainer text;
|
private TextFlowContainer text;
|
||||||
private IEnumerable<SpriteText> titleSprites;
|
private IEnumerable<Drawable> titleSprites;
|
||||||
private ILocalisedBindableString titleBind;
|
private ILocalisedBindableString titleBind;
|
||||||
private ILocalisedBindableString artistBind;
|
private ILocalisedBindableString artistBind;
|
||||||
|
|
||||||
@ -59,7 +58,7 @@ namespace osu.Game.Overlays.Music
|
|||||||
selected = value;
|
selected = value;
|
||||||
|
|
||||||
FinishTransforms(true);
|
FinishTransforms(true);
|
||||||
foreach (SpriteText s in titleSprites)
|
foreach (Drawable s in titleSprites)
|
||||||
s.FadeColour(Selected ? hoverColour : Color4.White, fade_duration);
|
s.FadeColour(Selected ? hoverColour : Color4.White, fade_duration);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -7,8 +7,8 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Game.Online.API.Requests;
|
using osu.Game.Online.API.Requests;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||||
{
|
{
|
||||||
@ -39,33 +39,34 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
|||||||
foreach (var s in scores)
|
foreach (var s in scores)
|
||||||
s.Ruleset = Rulesets.GetRuleset(s.RulesetID);
|
s.Ruleset = Rulesets.GetRuleset(s.RulesetID);
|
||||||
|
|
||||||
ShowMoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0);
|
|
||||||
ShowMoreLoading.Hide();
|
|
||||||
|
|
||||||
if (!scores.Any() && VisiblePages == 1)
|
if (!scores.Any() && VisiblePages == 1)
|
||||||
{
|
{
|
||||||
|
ShowMoreButton.Hide();
|
||||||
|
ShowMoreLoading.Hide();
|
||||||
MissingText.Show();
|
MissingText.Show();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
MissingText.Hide();
|
IEnumerable<DrawableProfileScore> drawableScores;
|
||||||
|
|
||||||
foreach (APIScoreInfo score in scores)
|
switch (type)
|
||||||
{
|
{
|
||||||
DrawableProfileScore drawableScore;
|
default:
|
||||||
|
drawableScores = scores.Select(score => new DrawablePerformanceScore(score, includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null));
|
||||||
switch (type)
|
break;
|
||||||
{
|
case ScoreType.Recent:
|
||||||
default:
|
drawableScores = scores.Select(score => new DrawableTotalScore(score));
|
||||||
drawableScore = new DrawablePerformanceScore(score, includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null);
|
break;
|
||||||
break;
|
|
||||||
case ScoreType.Recent:
|
|
||||||
drawableScore = new DrawableTotalScore(score);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
ItemsContainer.Add(drawableScore);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
LoadComponentsAsync(drawableScores, s =>
|
||||||
|
{
|
||||||
|
MissingText.Hide();
|
||||||
|
ShowMoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0);
|
||||||
|
ShowMoreLoading.Hide();
|
||||||
|
|
||||||
|
ItemsContainer.AddRange(s);
|
||||||
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
Api.Queue(request);
|
Api.Queue(request);
|
||||||
|
@ -147,6 +147,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
|||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Plays all the hit sounds for this <see cref="DrawableHitObject"/>.
|
/// Plays all the hit sounds for this <see cref="DrawableHitObject"/>.
|
||||||
|
/// This is invoked automatically when this <see cref="DrawableHitObject"/> is hit.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void PlaySamples() => Samples?.Play();
|
public void PlaySamples() => Samples?.Play();
|
||||||
|
|
||||||
|
@ -19,6 +19,11 @@ namespace osu.Game.Rulesets.Objects
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class HitObject
|
public class HitObject
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A small adjustment to the start time of control points to account for rounding/precision errors.
|
||||||
|
/// </summary>
|
||||||
|
private const double control_point_leniency = 1;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The time at which the HitObject starts.
|
/// The time at which the HitObject starts.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -69,6 +74,9 @@ namespace osu.Game.Rulesets.Objects
|
|||||||
{
|
{
|
||||||
ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
||||||
|
|
||||||
|
// This is done here since ApplyDefaultsToSelf may be used to determine the end time
|
||||||
|
SampleControlPoint = controlPointInfo.SamplePointAt(((this as IHasEndTime)?.EndTime ?? StartTime) + control_point_leniency);
|
||||||
|
|
||||||
nestedHitObjects.Clear();
|
nestedHitObjects.Clear();
|
||||||
|
|
||||||
CreateNestedHitObjects();
|
CreateNestedHitObjects();
|
||||||
@ -84,11 +92,7 @@ namespace osu.Game.Rulesets.Objects
|
|||||||
|
|
||||||
protected virtual void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
protected virtual void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
||||||
{
|
{
|
||||||
SampleControlPoint samplePoint = controlPointInfo.SamplePointAt(StartTime);
|
Kiai = controlPointInfo.EffectPointAt(StartTime + control_point_leniency).KiaiMode;
|
||||||
EffectControlPoint effectPoint = controlPointInfo.EffectPointAt(StartTime);
|
|
||||||
|
|
||||||
Kiai = effectPoint.KiaiMode;
|
|
||||||
SampleControlPoint = samplePoint;
|
|
||||||
|
|
||||||
if (HitWindows == null)
|
if (HitWindows == null)
|
||||||
HitWindows = CreateHitWindows();
|
HitWindows = CreateHitWindows();
|
||||||
|
@ -116,12 +116,12 @@ namespace osu.Game.Scoring.Legacy
|
|||||||
|
|
||||||
private void calculateAccuracy(ScoreInfo score)
|
private void calculateAccuracy(ScoreInfo score)
|
||||||
{
|
{
|
||||||
int countMiss = (int)score.Statistics[HitResult.Miss];
|
int countMiss = score.Statistics[HitResult.Miss];
|
||||||
int count50 = (int)score.Statistics[HitResult.Meh];
|
int count50 = score.Statistics[HitResult.Meh];
|
||||||
int count100 = (int)score.Statistics[HitResult.Good];
|
int count100 = score.Statistics[HitResult.Good];
|
||||||
int count300 = (int)score.Statistics[HitResult.Great];
|
int count300 = score.Statistics[HitResult.Great];
|
||||||
int countGeki = (int)score.Statistics[HitResult.Perfect];
|
int countGeki = score.Statistics[HitResult.Perfect];
|
||||||
int countKatu = (int)score.Statistics[HitResult.Ok];
|
int countKatu = score.Statistics[HitResult.Ok];
|
||||||
|
|
||||||
switch (score.Ruleset.ID)
|
switch (score.Ruleset.ID)
|
||||||
{
|
{
|
||||||
|
@ -104,7 +104,7 @@ namespace osu.Game.Scoring
|
|||||||
public DateTimeOffset Date { get; set; }
|
public DateTimeOffset Date { get; set; }
|
||||||
|
|
||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public Dictionary<HitResult, object> Statistics = new Dictionary<HitResult, object>();
|
public Dictionary<HitResult, int> Statistics = new Dictionary<HitResult, int>();
|
||||||
|
|
||||||
[Column("Statistics")]
|
[Column("Statistics")]
|
||||||
public string StatisticsJson
|
public string StatisticsJson
|
||||||
@ -118,7 +118,7 @@ namespace osu.Game.Scoring
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Statistics = JsonConvert.DeserializeObject<Dictionary<HitResult, object>>(value);
|
Statistics = JsonConvert.DeserializeObject<Dictionary<HitResult, int>>(value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -48,7 +48,7 @@ namespace osu.Game.Screens.Play
|
|||||||
Add(content = new Container
|
Add(content = new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
AlwaysPresent = true, // The hud may be hidden but certain elements may need to still be updated
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
ComboCounter = CreateComboCounter(),
|
ComboCounter = CreateComboCounter(),
|
||||||
|
@ -196,9 +196,9 @@ namespace osu.Game.Screens.Ranking
|
|||||||
|
|
||||||
private class DrawableScoreStatistic : Container
|
private class DrawableScoreStatistic : Container
|
||||||
{
|
{
|
||||||
private readonly KeyValuePair<HitResult, object> statistic;
|
private readonly KeyValuePair<HitResult, int> statistic;
|
||||||
|
|
||||||
public DrawableScoreStatistic(KeyValuePair<HitResult, object> statistic)
|
public DrawableScoreStatistic(KeyValuePair<HitResult, int> statistic)
|
||||||
{
|
{
|
||||||
this.statistic = statistic;
|
this.statistic = statistic;
|
||||||
|
|
||||||
|
@ -85,6 +85,17 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void ExitFromBack()
|
||||||
|
{
|
||||||
|
if (modSelect.State == Visibility.Visible)
|
||||||
|
{
|
||||||
|
modSelect.Hide();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
base.ExitFromBack();
|
||||||
|
}
|
||||||
|
|
||||||
protected override void UpdateBeatmap(WorkingBeatmap beatmap)
|
protected override void UpdateBeatmap(WorkingBeatmap beatmap)
|
||||||
{
|
{
|
||||||
beatmap.Mods.BindTo(selectedMods);
|
beatmap.Mods.BindTo(selectedMods);
|
||||||
@ -124,12 +135,6 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
protected override bool OnExiting(Screen next)
|
protected override bool OnExiting(Screen next)
|
||||||
{
|
{
|
||||||
if (modSelect.State == Visibility.Visible)
|
|
||||||
{
|
|
||||||
modSelect.Hide();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (base.OnExiting(next))
|
if (base.OnExiting(next))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
@ -191,13 +191,15 @@ namespace osu.Game.Screens.Select
|
|||||||
});
|
});
|
||||||
Add(Footer = new Footer
|
Add(Footer = new Footer
|
||||||
{
|
{
|
||||||
OnBack = Exit,
|
OnBack = ExitFromBack,
|
||||||
});
|
});
|
||||||
|
|
||||||
FooterPanels.Add(BeatmapOptions = new BeatmapOptionsOverlay());
|
FooterPanels.Add(BeatmapOptions = new BeatmapOptionsOverlay());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected virtual void ExitFromBack() => Exit();
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours)
|
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours)
|
||||||
{
|
{
|
||||||
|
@ -14,10 +14,10 @@
|
|||||||
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
|
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Humanizer" Version="2.5.1" />
|
<PackageReference Include="Humanizer" Version="2.5.16" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.4" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.0" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="0.0.7654" />
|
<PackageReference Include="ppy.osu.Framework" Version="0.0.7654" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
|
Reference in New Issue
Block a user