Merge remote-tracking branch 'peppy/polling-component' into timeshift-api-integration

# Conflicts:
#	osu.Game/osu.Game.csproj
This commit is contained in:
smoogipoo
2018-12-12 16:22:14 +09:00
37 changed files with 479 additions and 537 deletions

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@ -41,24 +41,32 @@ namespace osu.Desktop.Updater
private async void checkForUpdateAsync() private async void checkForUpdateAsync()
{ {
var releases = new JsonWebRequest<GitHubRelease>("https://api.github.com/repos/ppy/osu/releases/latest"); try
await releases.PerformAsync();
var latest = releases.ResponseObject;
if (latest.TagName != version)
{ {
notificationOverlay.Post(new SimpleNotification var releases = new JsonWebRequest<GitHubRelease>("https://api.github.com/repos/ppy/osu/releases/latest");
await releases.PerformAsync();
var latest = releases.ResponseObject;
if (latest.TagName != version)
{ {
Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n" notificationOverlay.Post(new SimpleNotification
+ "Click here to download the new version, which can be installed over the top of your existing installation",
Icon = FontAwesome.fa_upload,
Activated = () =>
{ {
host.OpenUrlExternally(getBestUrl(latest)); Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
return true; + "Click here to download the new version, which can be installed over the top of your existing installation",
} Icon = FontAwesome.fa_upload,
}); Activated = () =>
{
host.OpenUrlExternally(getBestUrl(latest));
return true;
}
});
}
}
catch
{
// we shouldn't crash on a web failure. or any failure for the matter.
} }
} }

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@ -28,8 +28,8 @@
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="System.IO.Packaging" Version="4.5.0" /> <PackageReference Include="System.IO.Packaging" Version="4.5.0" />
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.3" /> <PackageReference Include="ppy.squirrel.windows" Version="1.9.0.3" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.0" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.1.4" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.0" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Resources"> <ItemGroup Label="Resources">
<EmbeddedResource Include="lazer.ico" /> <EmbeddedResource Include="lazer.ico" />

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@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
<PackageReference Include="NUnit" Version="3.11.0" /> <PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.11.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.11.2" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">

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@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
<PackageReference Include="NUnit" Version="3.11.0" /> <PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.11.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.11.2" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">

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@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
<PackageReference Include="NUnit" Version="3.11.0" /> <PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.11.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.11.2" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">

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@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
<PackageReference Include="NUnit" Version="3.11.0" /> <PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.11.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.11.2" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">

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@ -295,6 +295,9 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[1]).LookupNames.First()); Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[1]).LookupNames.First());
Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First()); Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[3]).LookupNames.First()); Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[3]).LookupNames.First());
// The control point at the end time of the slider should be applied
Assert.AreEqual("soft-hitnormal8", getTestableSampleInfo(hitObjects[4]).LookupNames.First());
} }
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]); SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);

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@ -8,9 +8,12 @@ SampleSet: Normal
2638,-100,4,1,1,40,0,0 2638,-100,4,1,1,40,0,0
3107,-100,4,1,2,40,0,0 3107,-100,4,1,2,40,0,0
3576,-100,4,1,0,40,0,0 3576,-100,4,1,0,40,0,0
18287,-100,4,2,11,80,0,1
18595,-100,4,2,8,80,0,1
[HitObjects] [HitObjects]
255,193,2170,1,0,0:0:0:0: 255,193,2170,1,0,0:0:0:0:
256,191,2638,5,0,0:0:0:0: 256,191,2638,5,0,0:0:0:0:
255,193,3107,1,0,0:0:0:0: 255,193,3107,1,0,0:0:0:0:
256,191,3576,1,0,0:0:0:0: 256,191,3576,1,0,0:0:0:0:
112,200,18493,6,0,L|104:248,1,35,8|0,0:0|0:0,0:0:0:0:

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@ -100,7 +100,7 @@ namespace osu.Game.Tests.Scores.IO
var toImport = new ScoreInfo var toImport = new ScoreInfo
{ {
Statistics = new Dictionary<HitResult, object> Statistics = new Dictionary<HitResult, int>
{ {
{ HitResult.Perfect, 100 }, { HitResult.Perfect, 100 },
{ HitResult.Miss, 50 } { HitResult.Miss, 50 }

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@ -4,15 +4,12 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
using osu.Game.Overlays.Chat.Tabs; using osu.Game.Overlays.Chat.Tabs;
using osu.Game.Users; using osu.Game.Users;
@ -74,50 +71,50 @@ namespace osu.Game.Tests.Visual
channelTabControl.OnRequestLeave += channel => channelTabControl.RemoveChannel(channel); channelTabControl.OnRequestLeave += channel => channelTabControl.RemoveChannel(channel);
channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.ToString(); channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.ToString();
AddStep("Add random private channel", addRandomUser); AddStep("Add random private channel", addRandomPrivateChannel);
AddAssert("There is only one channels", () => channelTabControl.Items.Count() == 2); AddAssert("There is only one channels", () => channelTabControl.Items.Count() == 2);
AddRepeatStep("Add 3 random private channels", addRandomUser, 3); AddRepeatStep("Add 3 random private channels", addRandomPrivateChannel, 3);
AddAssert("There are four channels", () => channelTabControl.Items.Count() == 5); AddAssert("There are four channels", () => channelTabControl.Items.Count() == 5);
AddStep("Add random public channel", () => addChannel(RNG.Next().ToString())); AddStep("Add random public channel", () => addChannel(RNG.Next().ToString()));
AddRepeatStep("Select a random channel", () => channelTabControl.Current.Value = channelTabControl.Items.ElementAt(RNG.Next(channelTabControl.Items.Count())), 20); AddRepeatStep("Select a random channel", () => channelTabControl.Current.Value = channelTabControl.Items.ElementAt(RNG.Next(channelTabControl.Items.Count() - 1)), 20);
}
private List<User> users; Channel channelBefore = channelTabControl.Items.First();
AddStep("set first channel", () => channelTabControl.Current.Value = channelBefore);
private void addRandomUser() AddStep("select selector tab", () => channelTabControl.Current.Value = channelTabControl.Items.Last());
{ AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value);
channelTabControl.AddChannel(new Channel
AddAssert("check channel unchanged", () => channelBefore == channelTabControl.Current.Value);
AddStep("set second channel", () => channelTabControl.Current.Value = channelTabControl.Items.Skip(1).First());
AddAssert("selector tab is inactive", () => !channelTabControl.ChannelSelectorActive.Value);
AddUntilStep(() =>
{ {
Users = var first = channelTabControl.Items.First();
{ if (first.Name == "+")
users?.Count > 0 return true;
? users[RNG.Next(0, users.Count - 1)]
: new User channelTabControl.RemoveChannel(first);
{ return false;
Id = RNG.Next(), }, "remove all channels");
Username = "testuser" + RNG.Next(1000)
} AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value);
}
});
} }
private void addChannel(string name) private void addRandomPrivateChannel() =>
{ channelTabControl.AddChannel(new Channel(new User
{
Id = RNG.Next(1000, 10000000),
Username = "Test User " + RNG.Next(1000)
}));
private void addChannel(string name) =>
channelTabControl.AddChannel(new Channel channelTabControl.AddChannel(new Channel
{ {
Type = ChannelType.Public, Type = ChannelType.Public,
Name = name Name = name
}); });
}
[BackgroundDependencyLoader]
private void load(IAPIProvider api)
{
GetUsersRequest req = new GetUsersRequest();
req.Success += list => users = list.Select(e => e.User).ToList();
api.Queue(req);
}
} }
} }

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@ -98,8 +98,11 @@ namespace osu.Game.Tests.Visual
[SetUp] [SetUp]
public virtual void SetUp() public virtual void SetUp()
{ {
manager?.Delete(manager.GetAllUsableBeatmapSets()); Schedule(() =>
Child = songSelect = new TestSongSelect(); {
manager?.Delete(manager.GetAllUsableBeatmapSets());
Child = songSelect = new TestSongSelect();
});
} }
[Test] [Test]

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@ -0,0 +1,144 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Logging;
using osu.Game.Graphics.Sprites;
using osu.Game.Online;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{
public class TestCasePollingComponent : OsuTestCase
{
private Container pollBox;
private TestPoller poller;
private const float safety_adjust = 1f;
private int count;
[SetUp]
public void SetUp() => Schedule(() =>
{
count = 0;
Children = new Drawable[]
{
pollBox = new Container
{
Alpha = 0,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(0.4f),
Colour = Color4.LimeGreen,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = "Poll!",
}
}
}
};
});
//[Test]
public void TestInstantPolling()
{
createPoller(true);
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust);
checkCount(1);
checkCount(2);
checkCount(3);
AddStep("set poll interval to 5", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust * 5);
checkCount(4);
checkCount(4);
checkCount(4);
skip();
checkCount(5);
checkCount(5);
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust);
checkCount(6);
checkCount(7);
}
[Test]
public void TestSlowPolling()
{
createPoller(false);
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust * 5);
checkCount(0);
skip();
checkCount(0);
skip();
skip();
skip();
skip();
checkCount(0);
skip();
skip();
checkCount(0);
}
private void skip() => AddStep("skip", () =>
{
// could be 4 or 5 at this point due to timing discrepancies (safety_adjust @ 0.2 * 5 ~= 1)
// easiest to just ignore the value at this point and move on.
});
private void checkCount(int checkValue)
{
Logger.Log($"value is {count}");
AddAssert($"count is {checkValue}", () => count == checkValue);
}
private void createPoller(bool instant) => AddStep("create poller", () =>
{
poller?.Expire();
Add(poller = instant ? new TestPoller() : new TestSlowPoller());
poller.OnPoll += () =>
{
pollBox.FadeOutFromOne(500);
count++;
};
});
protected override double TimePerAction => 5000;
public class TestPoller : PollingComponent
{
public event Action OnPoll;
protected override Task Poll()
{
Schedule(() => OnPoll?.Invoke());
return base.Poll();
}
}
public class TestSlowPoller : TestPoller
{
protected override Task Poll() => Task.Delay((int)(TimeBetweenPolls / 2f / Clock.Rate)).ContinueWith(_ => base.Poll());
}
}
}

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@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual
MaxCombo = 123, MaxCombo = 123,
Rank = ScoreRank.A, Rank = ScoreRank.A,
Date = DateTimeOffset.Now, Date = DateTimeOffset.Now,
Statistics = new Dictionary<HitResult, dynamic> Statistics = new Dictionary<HitResult, int>
{ {
{ HitResult.Great, 50 }, { HitResult.Great, 50 },
{ HitResult.Good, 20 }, { HitResult.Good, 20 },

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@ -2,10 +2,10 @@
<Import Project="..\osu.TestProject.props" /> <Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="DeepEqual" Version="1.6.0" /> <PackageReference Include="DeepEqual" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
<PackageReference Include="NUnit" Version="3.11.0" /> <PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.11.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.11.2" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">

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@ -249,10 +249,13 @@ namespace osu.Game.Beatmaps
/// Retrieve a <see cref="WorkingBeatmap"/> instance for the provided <see cref="BeatmapInfo"/> /// Retrieve a <see cref="WorkingBeatmap"/> instance for the provided <see cref="BeatmapInfo"/>
/// </summary> /// </summary>
/// <param name="beatmapInfo">The beatmap to lookup.</param> /// <param name="beatmapInfo">The beatmap to lookup.</param>
/// <param name="previous">The currently loaded <see cref="WorkingBeatmap"/>. Allows for optimisation where elements are shared with the new beatmap.</param> /// <param name="previous">The currently loaded <see cref="WorkingBeatmap"/>. Allows for optimisation where elements are shared with the new beatmap. May be returned if beatmapInfo requested matches</param>
/// <returns>A <see cref="WorkingBeatmap"/> instance correlating to the provided <see cref="BeatmapInfo"/>.</returns> /// <returns>A <see cref="WorkingBeatmap"/> instance correlating to the provided <see cref="BeatmapInfo"/>.</returns>
public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null) public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null)
{ {
if (beatmapInfo?.ID > 0 && previous != null && previous.BeatmapInfo?.ID == beatmapInfo.ID)
return previous;
if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo) if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
return DefaultBeatmap; return DefaultBeatmap;

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@ -65,7 +65,7 @@ namespace osu.Game.Online.API.Requests.Responses
} }
[JsonProperty(@"statistics")] [JsonProperty(@"statistics")]
private Dictionary<string, object> jsonStats private Dictionary<string, int> jsonStats
{ {
set set
{ {

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@ -88,6 +88,17 @@ namespace osu.Game.Online.Chat
{ {
} }
/// <summary>
/// Create a private messaging channel with the specified user.
/// </summary>
/// <param name="user">The user to create the private conversation with.</param>
public Channel(User user)
{
Type = ChannelType.PM;
Users.Add(user);
Name = user.Username;
}
/// <summary> /// <summary>
/// Adds the argument message as a local echo. When this local echo is resolved <see cref="PendingMessageResolved"/> will get called. /// Adds the argument message as a local echo. When this local echo is resolved <see cref="PendingMessageResolved"/> will get called.
/// </summary> /// </summary>

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@ -4,11 +4,10 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Framework.Threading;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Users; using osu.Game.Users;
@ -18,7 +17,7 @@ namespace osu.Game.Online.Chat
/// <summary> /// <summary>
/// Manages everything channel related /// Manages everything channel related
/// </summary> /// </summary>
public class ChannelManager : Component, IOnlineComponent public class ChannelManager : PollingComponent
{ {
/// <summary> /// <summary>
/// The channels the player joins on startup /// The channels the player joins on startup
@ -49,11 +48,14 @@ namespace osu.Game.Online.Chat
public IBindableCollection<Channel> AvailableChannels => availableChannels; public IBindableCollection<Channel> AvailableChannels => availableChannels;
private IAPIProvider api; private IAPIProvider api;
private ScheduledDelegate fetchMessagesScheduleder;
public readonly BindableBool HighPollRate = new BindableBool();
public ChannelManager() public ChannelManager()
{ {
CurrentChannel.ValueChanged += currentChannelChanged; CurrentChannel.ValueChanged += currentChannelChanged;
HighPollRate.BindValueChanged(high => TimeBetweenPolls = high ? 1000 : 6000, true);
} }
/// <summary> /// <summary>
@ -79,7 +81,7 @@ namespace osu.Game.Online.Chat
throw new ArgumentNullException(nameof(user)); throw new ArgumentNullException(nameof(user));
CurrentChannel.Value = JoinedChannels.FirstOrDefault(c => c.Type == ChannelType.PM && c.Users.Count == 1 && c.Users.Any(u => u.Id == user.Id)) CurrentChannel.Value = JoinedChannels.FirstOrDefault(c => c.Type == ChannelType.PM && c.Users.Count == 1 && c.Users.Any(u => u.Id == user.Id))
?? new Channel { Name = user.Username, Users = { user }, Type = ChannelType.PM }; ?? new Channel(user);
} }
private void currentChannelChanged(Channel channel) => JoinChannel(channel); private void currentChannelChanged(Channel channel) => JoinChannel(channel);
@ -360,73 +362,60 @@ namespace osu.Game.Online.Chat
} }
} }
public void APIStateChanged(APIAccess api, APIState state)
{
switch (state)
{
case APIState.Online:
fetchUpdates();
break;
default:
fetchMessagesScheduleder?.Cancel();
fetchMessagesScheduleder = null;
break;
}
}
private long lastMessageId; private long lastMessageId;
private const int update_poll_interval = 1000;
private bool channelsInitialised; private bool channelsInitialised;
private void fetchUpdates() protected override Task Poll()
{ {
fetchMessagesScheduleder?.Cancel(); if (!api.IsLoggedIn)
fetchMessagesScheduleder = Scheduler.AddDelayed(() => return base.Poll();
var fetchReq = new GetUpdatesRequest(lastMessageId);
var tcs = new TaskCompletionSource<bool>();
fetchReq.Success += updates =>
{ {
var fetchReq = new GetUpdatesRequest(lastMessageId); if (updates?.Presence != null)
fetchReq.Success += updates =>
{ {
if (updates?.Presence != null) foreach (var channel in updates.Presence)
{ {
foreach (var channel in updates.Presence) // we received this from the server so should mark the channel already joined.
{ JoinChannel(channel, true);
// we received this from the server so should mark the channel already joined.
JoinChannel(channel, true);
}
//todo: handle left channels
handleChannelMessages(updates.Messages);
foreach (var group in updates.Messages.GroupBy(m => m.ChannelId))
JoinedChannels.FirstOrDefault(c => c.Id == group.Key)?.AddNewMessages(group.ToArray());
lastMessageId = updates.Messages.LastOrDefault()?.Id ?? lastMessageId;
} }
if (!channelsInitialised) //todo: handle left channels
{
channelsInitialised = true;
// we want this to run after the first presence so we can see if the user is in any channels already.
initializeChannels();
}
fetchUpdates(); handleChannelMessages(updates.Messages);
};
fetchReq.Failure += delegate { fetchUpdates(); }; foreach (var group in updates.Messages.GroupBy(m => m.ChannelId))
JoinedChannels.FirstOrDefault(c => c.Id == group.Key)?.AddNewMessages(group.ToArray());
api.Queue(fetchReq); lastMessageId = updates.Messages.LastOrDefault()?.Id ?? lastMessageId;
}, update_poll_interval); }
if (!channelsInitialised)
{
channelsInitialised = true;
// we want this to run after the first presence so we can see if the user is in any channels already.
initializeChannels();
}
tcs.SetResult(true);
};
fetchReq.Failure += _ => tcs.SetResult(false);
api.Queue(fetchReq);
return tcs.Task;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(IAPIProvider api) private void load(IAPIProvider api)
{ {
this.api = api; this.api = api;
api.Register(this);
} }
} }

View File

@ -6,7 +6,6 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
@ -15,20 +14,20 @@ using osuTK;
namespace osu.Game.Online.Chat namespace osu.Game.Online.Chat
{ {
/// <summary> /// <summary>
/// An invisible drawable that brings multiple <see cref="SpriteText"/> pieces together to form a consumable clickable link. /// An invisible drawable that brings multiple <see cref="Drawable"/> pieces together to form a consumable clickable link.
/// </summary> /// </summary>
public class DrawableLinkCompiler : OsuHoverContainer, IHasTooltip public class DrawableLinkCompiler : OsuHoverContainer, IHasTooltip
{ {
/// <summary> /// <summary>
/// Each word part of a chat link (split for word-wrap support). /// Each word part of a chat link (split for word-wrap support).
/// </summary> /// </summary>
public List<SpriteText> Parts; public List<Drawable> Parts;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos)); public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos));
protected override HoverClickSounds CreateHoverClickSounds(HoverSampleSet sampleSet) => new LinkHoverSounds(sampleSet, Parts); protected override HoverClickSounds CreateHoverClickSounds(HoverSampleSet sampleSet) => new LinkHoverSounds(sampleSet, Parts);
public DrawableLinkCompiler(IEnumerable<SpriteText> parts) public DrawableLinkCompiler(IEnumerable<Drawable> parts)
{ {
Parts = parts.ToList(); Parts = parts.ToList();
} }
@ -45,9 +44,9 @@ namespace osu.Game.Online.Chat
private class LinkHoverSounds : HoverClickSounds private class LinkHoverSounds : HoverClickSounds
{ {
private readonly List<SpriteText> parts; private readonly List<Drawable> parts;
public LinkHoverSounds(HoverSampleSet sampleSet, List<SpriteText> parts) public LinkHoverSounds(HoverSampleSet sampleSet, List<Drawable> parts)
: base(sampleSet) : base(sampleSet)
{ {
this.parts = parts; this.parts = parts;

View File

@ -0,0 +1,108 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Threading.Tasks;
using osu.Framework.Graphics;
using osu.Framework.Threading;
namespace osu.Game.Online
{
/// <summary>
/// A component which requires a constant polling process.
/// </summary>
public abstract class PollingComponent : Component
{
private double? lastTimePolled;
private ScheduledDelegate scheduledPoll;
private bool pollingActive;
private double timeBetweenPolls;
/// <summary>
/// The time that should be waited between polls.
/// </summary>
public double TimeBetweenPolls
{
get => timeBetweenPolls;
set
{
timeBetweenPolls = value;
scheduledPoll?.Cancel();
pollIfNecessary();
}
}
protected override void LoadComplete()
{
base.LoadComplete();
pollIfNecessary();
}
private bool pollIfNecessary()
{
// we must be loaded so we have access to clock.
if (!IsLoaded) return false;
// there's already a poll process running.
if (pollingActive) return false;
// don't try polling if the time between polls hasn't been set.
if (timeBetweenPolls == 0) return false;
if (!lastTimePolled.HasValue)
{
doPoll();
return true;
}
if (Time.Current - lastTimePolled.Value > timeBetweenPolls)
{
doPoll();
return true;
}
// not ennough time has passed since the last poll. we do want to schedule a poll to happen, though.
scheduleNextPoll();
return false;
}
private void doPoll()
{
scheduledPoll = null;
pollingActive = true;
Poll().ContinueWith(_ => pollComplete());
}
/// <summary>
/// Perform the polling in this method. Call <see cref="pollComplete"/> when done.
/// </summary>
protected virtual Task Poll()
{
return Task.CompletedTask;
}
/// <summary>
/// Call when a poll operation has completed.
/// </summary>
private void pollComplete()
{
lastTimePolled = Time.Current;
pollingActive = false;
if (scheduledPoll == null)
scheduleNextPoll();
}
private void scheduleNextPoll()
{
scheduledPoll?.Cancel();
double lastPollDuration = lastTimePolled.HasValue ? Time.Current - lastTimePolled.Value : 0;
scheduledPoll = Scheduler.AddDelayed(doPoll, Math.Max(0, timeBetweenPolls - lastPollDuration));
}
}
}

View File

@ -418,6 +418,8 @@ namespace osu.Game
dependencies.Cache(notifications); dependencies.Cache(notifications);
dependencies.Cache(dialogOverlay); dependencies.Cache(dialogOverlay);
chatOverlay.StateChanged += state => channelManager.HighPollRate.Value = state == Visibility.Visible;
Add(externalLinkOpener = new ExternalLinkOpener()); Add(externalLinkOpener = new ExternalLinkOpener());
var singleDisplaySideOverlays = new OverlayContainer[] { settings, notifications }; var singleDisplaySideOverlays = new OverlayContainer[] { settings, notifications };

View File

@ -1,348 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Chat;
using osuTK;
using osuTK.Input;
using osuTK.Graphics;
using osu.Framework.Configuration;
using System;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Chat
{
public class ChatTabControl : OsuTabControl<Channel>
{
private const float shear_width = 10;
public Action<Channel> OnRequestLeave;
public readonly Bindable<bool> ChannelSelectorActive = new Bindable<bool>();
private readonly ChannelTabItem.ChannelSelectorTabItem selectorTab;
public ChatTabControl()
{
TabContainer.Margin = new MarginPadding { Left = 50 };
TabContainer.Spacing = new Vector2(-shear_width, 0);
TabContainer.Masking = false;
AddInternal(new SpriteIcon
{
Icon = FontAwesome.fa_comments,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Size = new Vector2(20),
Margin = new MarginPadding(10),
});
AddTabItem(selectorTab = new ChannelTabItem.ChannelSelectorTabItem(new Channel { Name = "+" }));
ChannelSelectorActive.BindTo(selectorTab.Active);
}
protected override void AddTabItem(TabItem<Channel> item, bool addToDropdown = true)
{
if (item != selectorTab && TabContainer.GetLayoutPosition(selectorTab) < float.MaxValue)
// performTabSort might've made selectorTab's position wonky, fix it
TabContainer.SetLayoutPosition(selectorTab, float.MaxValue);
base.AddTabItem(item, addToDropdown);
if (SelectedTab == null)
SelectTab(item);
}
protected override TabItem<Channel> CreateTabItem(Channel value) => new ChannelTabItem(value) { OnRequestClose = tabCloseRequested };
protected override void SelectTab(TabItem<Channel> tab)
{
if (tab is ChannelTabItem.ChannelSelectorTabItem)
{
tab.Active.Toggle();
return;
}
selectorTab.Active.Value = false;
base.SelectTab(tab);
}
private void tabCloseRequested(TabItem<Channel> tab)
{
int totalTabs = TabContainer.Count - 1; // account for selectorTab
int currentIndex = MathHelper.Clamp(TabContainer.IndexOf(tab), 1, totalTabs);
if (tab == SelectedTab && totalTabs > 1)
// Select the tab after tab-to-be-removed's index, or the tab before if current == last
SelectTab(TabContainer[currentIndex == totalTabs ? currentIndex - 1 : currentIndex + 1]);
else if (totalTabs == 1 && !selectorTab.Active)
// Open channel selection overlay if all channel tabs will be closed after removing this tab
SelectTab(selectorTab);
OnRequestLeave?.Invoke(tab.Value);
}
private class ChannelTabItem : TabItem<Channel>
{
private Color4 backgroundInactive;
private Color4 backgroundHover;
private Color4 backgroundActive;
public override bool IsRemovable => !Pinned;
private readonly SpriteText text;
private readonly SpriteText textBold;
private readonly ClickableContainer closeButton;
private readonly Box box;
private readonly Box highlightBox;
private readonly SpriteIcon icon;
public Action<ChannelTabItem> OnRequestClose;
private void updateState()
{
if (Active)
fadeActive();
else
fadeInactive();
}
private const float transition_length = 400;
private void fadeActive()
{
this.ResizeTo(new Vector2(Width, 1.1f), transition_length, Easing.OutQuint);
box.FadeColour(backgroundActive, transition_length, Easing.OutQuint);
highlightBox.FadeIn(transition_length, Easing.OutQuint);
text.FadeOut(transition_length, Easing.OutQuint);
textBold.FadeIn(transition_length, Easing.OutQuint);
}
private void fadeInactive()
{
this.ResizeTo(new Vector2(Width, 1), transition_length, Easing.OutQuint);
box.FadeColour(backgroundInactive, transition_length, Easing.OutQuint);
highlightBox.FadeOut(transition_length, Easing.OutQuint);
text.FadeIn(transition_length, Easing.OutQuint);
textBold.FadeOut(transition_length, Easing.OutQuint);
}
protected override bool OnMouseUp(MouseUpEvent e)
{
if (e.Button == MouseButton.Middle)
{
closeButton.Action();
return true;
}
return false;
}
protected override bool OnHover(HoverEvent e)
{
if (IsRemovable)
closeButton.FadeIn(200, Easing.OutQuint);
if (!Active)
box.FadeColour(backgroundHover, transition_length, Easing.OutQuint);
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
closeButton.FadeOut(200, Easing.OutQuint);
updateState();
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
backgroundActive = colours.ChatBlue;
backgroundInactive = colours.Gray4;
backgroundHover = colours.Gray7;
highlightBox.Colour = colours.Yellow;
}
protected override void LoadComplete()
{
base.LoadComplete();
updateState();
}
public ChannelTabItem(Channel value) : base(value)
{
Width = 150;
RelativeSizeAxes = Axes.Y;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
Shear = new Vector2(shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0);
Masking = true;
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Radius = 10,
Colour = Color4.Black.Opacity(0.2f),
};
Children = new Drawable[]
{
box = new Box
{
EdgeSmoothness = new Vector2(1, 0),
RelativeSizeAxes = Axes.Both,
},
highlightBox = new Box
{
Width = 5,
Alpha = 0,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
EdgeSmoothness = new Vector2(1, 0),
RelativeSizeAxes = Axes.Y,
},
new Container
{
Shear = new Vector2(-shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0),
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
icon = new SpriteIcon
{
Icon = FontAwesome.fa_hashtag,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Colour = Color4.Black,
X = -10,
Alpha = 0.2f,
Size = new Vector2(ChatOverlay.TAB_AREA_HEIGHT),
},
text = new OsuSpriteText
{
Margin = new MarginPadding(5),
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = value.ToString(),
TextSize = 18,
},
textBold = new OsuSpriteText
{
Alpha = 0,
Margin = new MarginPadding(5),
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = value.ToString(),
Font = @"Exo2.0-Bold",
TextSize = 18,
},
closeButton = new CloseButton
{
Alpha = 0,
Margin = new MarginPadding { Right = 20 },
Origin = Anchor.CentreRight,
Anchor = Anchor.CentreRight,
Action = delegate
{
if (IsRemovable) OnRequestClose?.Invoke(this);
},
},
},
},
};
}
public class CloseButton : OsuClickableContainer
{
private readonly SpriteIcon icon;
public CloseButton()
{
Size = new Vector2(20);
Child = icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(0.75f),
Icon = FontAwesome.fa_close,
RelativeSizeAxes = Axes.Both,
};
}
protected override bool OnMouseDown(MouseDownEvent e)
{
icon.ScaleTo(0.5f, 1000, Easing.OutQuint);
return base.OnMouseDown(e);
}
protected override bool OnMouseUp(MouseUpEvent e)
{
icon.ScaleTo(0.75f, 1000, Easing.OutElastic);
return base.OnMouseUp(e);
}
protected override bool OnHover(HoverEvent e)
{
icon.FadeColour(Color4.Red, 200, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
icon.FadeColour(Color4.White, 200, Easing.OutQuint);
base.OnHoverLost(e);
}
}
public class ChannelSelectorTabItem : ChannelTabItem
{
public override bool IsRemovable => false;
public override bool IsSwitchable => false;
public ChannelSelectorTabItem(Channel value) : base(value)
{
Depth = float.MaxValue;
Width = 45;
icon.Alpha = 0;
text.TextSize = 45;
textBold.TextSize = 45;
}
[BackgroundDependencyLoader]
private new void load(OsuColour colour)
{
backgroundInactive = colour.Gray2;
backgroundActive = colour.Gray3;
}
}
protected override void OnActivated() => updateState();
protected override void OnDeactivated() => updateState();
}
}
}

View File

@ -48,10 +48,6 @@ namespace osu.Game.Overlays.Chat
}, },
} }
}; };
Channel.NewMessagesArrived += newMessagesArrived;
Channel.MessageRemoved += messageRemoved;
Channel.PendingMessageResolved += pendingMessageResolved;
} }
protected override void LoadComplete() protected override void LoadComplete()
@ -59,6 +55,11 @@ namespace osu.Game.Overlays.Chat
base.LoadComplete(); base.LoadComplete();
newMessagesArrived(Channel.Messages); newMessagesArrived(Channel.Messages);
Channel.NewMessagesArrived += newMessagesArrived;
Channel.MessageRemoved += messageRemoved;
Channel.PendingMessageResolved += pendingMessageResolved;
scrollToEnd(); scrollToEnd();
} }
@ -78,8 +79,6 @@ namespace osu.Game.Overlays.Chat
flow.AddRange(displayMessages.Select(m => new ChatLine(m))); flow.AddRange(displayMessages.Select(m => new ChatLine(m)));
if (!IsLoaded) return;
if (scroll.IsScrolledToEnd(10) || !flow.Children.Any() || newMessages.Any(m => m is LocalMessage)) if (scroll.IsScrolledToEnd(10) || !flow.Children.Any() || newMessages.Any(m => m is LocalMessage))
scrollToEnd(); scrollToEnd();

View File

@ -11,6 +11,8 @@ namespace osu.Game.Overlays.Chat.Tabs
{ {
public override bool IsRemovable => false; public override bool IsRemovable => false;
public override bool IsSwitchable => false;
public ChannelSelectorTabItem(Channel value) : base(value) public ChannelSelectorTabItem(Channel value) : base(value)
{ {
Depth = float.MaxValue; Depth = float.MaxValue;

View File

@ -94,13 +94,12 @@ namespace osu.Game.Overlays.Chat.Tabs
{ {
if (tab is ChannelSelectorTabItem) if (tab is ChannelSelectorTabItem)
{ {
tab.Active.Toggle(); tab.Active.Value = true;
return; return;
} }
selectorTab.Active.Value = false;
base.SelectTab(tab); base.SelectTab(tab);
selectorTab.Active.Value = false;
} }
private void tabCloseRequested(TabItem<Channel> tab) private void tabCloseRequested(TabItem<Channel> tab)

View File

@ -52,9 +52,9 @@ namespace osu.Game.Overlays
public Bindable<double> ChatHeight { get; set; } public Bindable<double> ChatHeight { get; set; }
private readonly Container channelSelectionContainer; private readonly Container channelSelectionContainer;
private readonly ChannelSelectionOverlay channelSelection; private readonly ChannelSelectionOverlay channelSelectionOverlay;
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.ReceivePositionalInputAt(screenSpacePos); public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos) || channelSelectionOverlay.State == Visibility.Visible && channelSelectionOverlay.ReceivePositionalInputAt(screenSpacePos);
public ChatOverlay() public ChatOverlay()
{ {
@ -74,7 +74,7 @@ namespace osu.Game.Overlays
Masking = true, Masking = true,
Children = new[] Children = new[]
{ {
channelSelection = new ChannelSelectionOverlay channelSelectionOverlay = new ChannelSelectionOverlay
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
@ -161,9 +161,16 @@ namespace osu.Game.Overlays
}; };
channelTabControl.Current.ValueChanged += chat => channelManager.CurrentChannel.Value = chat; channelTabControl.Current.ValueChanged += chat => channelManager.CurrentChannel.Value = chat;
channelTabControl.ChannelSelectorActive.ValueChanged += value => channelSelection.State = value ? Visibility.Visible : Visibility.Hidden; channelTabControl.ChannelSelectorActive.ValueChanged += value => channelSelectionOverlay.State = value ? Visibility.Visible : Visibility.Hidden;
channelSelection.StateChanged += state => channelSelectionOverlay.StateChanged += state =>
{ {
if (state == Visibility.Hidden && channelManager.CurrentChannel.Value == null)
{
channelSelectionOverlay.State = Visibility.Visible;
State = Visibility.Hidden;
return;
}
channelTabControl.ChannelSelectorActive.Value = state == Visibility.Visible; channelTabControl.ChannelSelectorActive.Value = state == Visibility.Visible;
if (state == Visibility.Visible) if (state == Visibility.Visible)
@ -176,8 +183,8 @@ namespace osu.Game.Overlays
textbox.HoldFocus = true; textbox.HoldFocus = true;
}; };
channelSelection.OnRequestJoin = channel => channelManager.JoinChannel(channel); channelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel);
channelSelection.OnRequestLeave = channel => channelManager.LeaveChannel(channel); channelSelectionOverlay.OnRequestLeave = channel => channelManager.LeaveChannel(channel);
} }
private void currentChannelChanged(Channel channel) private void currentChannelChanged(Channel channel)
@ -186,6 +193,7 @@ namespace osu.Game.Overlays
{ {
textbox.Current.Disabled = true; textbox.Current.Disabled = true;
currentChannelContainer.Clear(false); currentChannelContainer.Clear(false);
channelSelectionOverlay.State = Visibility.Visible;
return; return;
} }
@ -239,7 +247,7 @@ namespace osu.Game.Overlays
double targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y; double targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y;
// If the channel selection screen is shown, mind its minimum height // If the channel selection screen is shown, mind its minimum height
if (channelSelection.State == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height) if (channelSelectionOverlay.State == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height)
targetChatHeight = 1f - channel_selection_min_height; targetChatHeight = 1f - channel_selection_min_height;
ChatHeight.Value = targetChatHeight; ChatHeight.Value = targetChatHeight;
@ -305,7 +313,7 @@ namespace osu.Game.Overlays
channelManager.AvailableChannels.ItemsRemoved += availableChannelsChanged; channelManager.AvailableChannels.ItemsRemoved += availableChannelsChanged;
//for the case that channelmanager was faster at fetching the channels than our attachment to CollectionChanged. //for the case that channelmanager was faster at fetching the channels than our attachment to CollectionChanged.
channelSelection.UpdateAvailableChannels(channelManager.AvailableChannels); channelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels);
foreach (Channel channel in channelManager.JoinedChannels) foreach (Channel channel in channelManager.JoinedChannels)
channelTabControl.AddChannel(channel); channelTabControl.AddChannel(channel);
} }
@ -326,7 +334,7 @@ namespace osu.Game.Overlays
} }
private void availableChannelsChanged(IEnumerable<Channel> channels) private void availableChannelsChanged(IEnumerable<Channel> channels)
=> channelSelection.UpdateAvailableChannels(channelManager.AvailableChannels); => channelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels);
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
{ {

View File

@ -8,7 +8,6 @@ using osuTK.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
@ -27,7 +26,7 @@ namespace osu.Game.Overlays.Music
private SpriteIcon handle; private SpriteIcon handle;
private TextFlowContainer text; private TextFlowContainer text;
private IEnumerable<SpriteText> titleSprites; private IEnumerable<Drawable> titleSprites;
private ILocalisedBindableString titleBind; private ILocalisedBindableString titleBind;
private ILocalisedBindableString artistBind; private ILocalisedBindableString artistBind;
@ -59,7 +58,7 @@ namespace osu.Game.Overlays.Music
selected = value; selected = value;
FinishTransforms(true); FinishTransforms(true);
foreach (SpriteText s in titleSprites) foreach (Drawable s in titleSprites)
s.FadeColour(Selected ? hoverColour : Color4.White, fade_duration); s.FadeColour(Selected ? hoverColour : Color4.White, fade_duration);
} }
} }

View File

@ -7,8 +7,8 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Users; using osu.Game.Users;
using System; using System;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Overlays.Profile.Sections.Ranks namespace osu.Game.Overlays.Profile.Sections.Ranks
{ {
@ -39,33 +39,34 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
foreach (var s in scores) foreach (var s in scores)
s.Ruleset = Rulesets.GetRuleset(s.RulesetID); s.Ruleset = Rulesets.GetRuleset(s.RulesetID);
ShowMoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0);
ShowMoreLoading.Hide();
if (!scores.Any() && VisiblePages == 1) if (!scores.Any() && VisiblePages == 1)
{ {
ShowMoreButton.Hide();
ShowMoreLoading.Hide();
MissingText.Show(); MissingText.Show();
return; return;
} }
MissingText.Hide(); IEnumerable<DrawableProfileScore> drawableScores;
foreach (APIScoreInfo score in scores) switch (type)
{ {
DrawableProfileScore drawableScore; default:
drawableScores = scores.Select(score => new DrawablePerformanceScore(score, includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null));
switch (type) break;
{ case ScoreType.Recent:
default: drawableScores = scores.Select(score => new DrawableTotalScore(score));
drawableScore = new DrawablePerformanceScore(score, includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null); break;
break;
case ScoreType.Recent:
drawableScore = new DrawableTotalScore(score);
break;
}
ItemsContainer.Add(drawableScore);
} }
LoadComponentsAsync(drawableScores, s =>
{
MissingText.Hide();
ShowMoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0);
ShowMoreLoading.Hide();
ItemsContainer.AddRange(s);
});
}); });
Api.Queue(request); Api.Queue(request);

View File

@ -147,6 +147,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
/// <summary> /// <summary>
/// Plays all the hit sounds for this <see cref="DrawableHitObject"/>. /// Plays all the hit sounds for this <see cref="DrawableHitObject"/>.
/// This is invoked automatically when this <see cref="DrawableHitObject"/> is hit.
/// </summary> /// </summary>
public void PlaySamples() => Samples?.Play(); public void PlaySamples() => Samples?.Play();

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@ -19,6 +19,11 @@ namespace osu.Game.Rulesets.Objects
/// </summary> /// </summary>
public class HitObject public class HitObject
{ {
/// <summary>
/// A small adjustment to the start time of control points to account for rounding/precision errors.
/// </summary>
private const double control_point_leniency = 1;
/// <summary> /// <summary>
/// The time at which the HitObject starts. /// The time at which the HitObject starts.
/// </summary> /// </summary>
@ -69,6 +74,9 @@ namespace osu.Game.Rulesets.Objects
{ {
ApplyDefaultsToSelf(controlPointInfo, difficulty); ApplyDefaultsToSelf(controlPointInfo, difficulty);
// This is done here since ApplyDefaultsToSelf may be used to determine the end time
SampleControlPoint = controlPointInfo.SamplePointAt(((this as IHasEndTime)?.EndTime ?? StartTime) + control_point_leniency);
nestedHitObjects.Clear(); nestedHitObjects.Clear();
CreateNestedHitObjects(); CreateNestedHitObjects();
@ -84,11 +92,7 @@ namespace osu.Game.Rulesets.Objects
protected virtual void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty) protected virtual void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
{ {
SampleControlPoint samplePoint = controlPointInfo.SamplePointAt(StartTime); Kiai = controlPointInfo.EffectPointAt(StartTime + control_point_leniency).KiaiMode;
EffectControlPoint effectPoint = controlPointInfo.EffectPointAt(StartTime);
Kiai = effectPoint.KiaiMode;
SampleControlPoint = samplePoint;
if (HitWindows == null) if (HitWindows == null)
HitWindows = CreateHitWindows(); HitWindows = CreateHitWindows();

View File

@ -116,12 +116,12 @@ namespace osu.Game.Scoring.Legacy
private void calculateAccuracy(ScoreInfo score) private void calculateAccuracy(ScoreInfo score)
{ {
int countMiss = (int)score.Statistics[HitResult.Miss]; int countMiss = score.Statistics[HitResult.Miss];
int count50 = (int)score.Statistics[HitResult.Meh]; int count50 = score.Statistics[HitResult.Meh];
int count100 = (int)score.Statistics[HitResult.Good]; int count100 = score.Statistics[HitResult.Good];
int count300 = (int)score.Statistics[HitResult.Great]; int count300 = score.Statistics[HitResult.Great];
int countGeki = (int)score.Statistics[HitResult.Perfect]; int countGeki = score.Statistics[HitResult.Perfect];
int countKatu = (int)score.Statistics[HitResult.Ok]; int countKatu = score.Statistics[HitResult.Ok];
switch (score.Ruleset.ID) switch (score.Ruleset.ID)
{ {

View File

@ -104,7 +104,7 @@ namespace osu.Game.Scoring
public DateTimeOffset Date { get; set; } public DateTimeOffset Date { get; set; }
[JsonIgnore] [JsonIgnore]
public Dictionary<HitResult, object> Statistics = new Dictionary<HitResult, object>(); public Dictionary<HitResult, int> Statistics = new Dictionary<HitResult, int>();
[Column("Statistics")] [Column("Statistics")]
public string StatisticsJson public string StatisticsJson
@ -118,7 +118,7 @@ namespace osu.Game.Scoring
return; return;
} }
Statistics = JsonConvert.DeserializeObject<Dictionary<HitResult, object>>(value); Statistics = JsonConvert.DeserializeObject<Dictionary<HitResult, int>>(value);
} }
} }

View File

@ -48,7 +48,7 @@ namespace osu.Game.Screens.Play
Add(content = new Container Add(content = new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
AlwaysPresent = true, // The hud may be hidden but certain elements may need to still be updated
Children = new Drawable[] Children = new Drawable[]
{ {
ComboCounter = CreateComboCounter(), ComboCounter = CreateComboCounter(),

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@ -196,9 +196,9 @@ namespace osu.Game.Screens.Ranking
private class DrawableScoreStatistic : Container private class DrawableScoreStatistic : Container
{ {
private readonly KeyValuePair<HitResult, object> statistic; private readonly KeyValuePair<HitResult, int> statistic;
public DrawableScoreStatistic(KeyValuePair<HitResult, object> statistic) public DrawableScoreStatistic(KeyValuePair<HitResult, int> statistic)
{ {
this.statistic = statistic; this.statistic = statistic;

View File

@ -85,6 +85,17 @@ namespace osu.Game.Screens.Select
} }
} }
protected override void ExitFromBack()
{
if (modSelect.State == Visibility.Visible)
{
modSelect.Hide();
return;
}
base.ExitFromBack();
}
protected override void UpdateBeatmap(WorkingBeatmap beatmap) protected override void UpdateBeatmap(WorkingBeatmap beatmap)
{ {
beatmap.Mods.BindTo(selectedMods); beatmap.Mods.BindTo(selectedMods);
@ -124,12 +135,6 @@ namespace osu.Game.Screens.Select
protected override bool OnExiting(Screen next) protected override bool OnExiting(Screen next)
{ {
if (modSelect.State == Visibility.Visible)
{
modSelect.Hide();
return true;
}
if (base.OnExiting(next)) if (base.OnExiting(next))
return true; return true;

View File

@ -191,13 +191,15 @@ namespace osu.Game.Screens.Select
}); });
Add(Footer = new Footer Add(Footer = new Footer
{ {
OnBack = Exit, OnBack = ExitFromBack,
}); });
FooterPanels.Add(BeatmapOptions = new BeatmapOptionsOverlay()); FooterPanels.Add(BeatmapOptions = new BeatmapOptionsOverlay());
} }
} }
protected virtual void ExitFromBack() => Exit();
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours) private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours)
{ {

View File

@ -14,10 +14,10 @@
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" /> <ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Humanizer" Version="2.5.1" /> <PackageReference Include="Humanizer" Version="2.5.16" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.4" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.0" />
<PackageReference Include="Newtonsoft.Json" Version="11.0.2" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="0.0.7654" /> <PackageReference Include="ppy.osu.Framework" Version="0.0.7654" />
<PackageReference Include="SharpCompress" Version="0.22.0" /> <PackageReference Include="SharpCompress" Version="0.22.0" />
<PackageReference Include="NUnit" Version="3.11.0" /> <PackageReference Include="NUnit" Version="3.11.0" />