mirror of
https://github.com/osukey/osukey.git
synced 2025-05-03 04:37:30 +09:00
Have dual stage mod apply changes to beatmap directly
This commit is contained in:
parent
df6fc4013a
commit
9b246f065c
@ -4,14 +4,11 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
|
||||||
using osu.Game.Rulesets.Mania.UI;
|
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.UI;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Mods
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
{
|
{
|
||||||
public class ManiaModDualStages : Mod, IPlayfieldTypeMod, IApplicableToBeatmapConverter, IApplicableToRulesetContainer<ManiaHitObject>
|
public class ManiaModDualStages : Mod, IPlayfieldTypeMod, IApplicableToBeatmapConverter, IApplicableToBeatmap
|
||||||
{
|
{
|
||||||
public override string Name => "Dual Stages";
|
public override string Name => "Dual Stages";
|
||||||
public override string ShortenedName => "DS";
|
public override string ShortenedName => "DS";
|
||||||
@ -34,22 +31,21 @@ namespace osu.Game.Rulesets.Mania.Mods
|
|||||||
mbc.TargetColumns *= 2;
|
mbc.TargetColumns *= 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ApplyToRulesetContainer(RulesetContainer<ManiaHitObject> rulesetContainer)
|
public void ApplyToBeatmap(IBeatmap beatmap)
|
||||||
{
|
{
|
||||||
var mrc = (ManiaRulesetContainer)rulesetContainer;
|
|
||||||
|
|
||||||
// Although this can work, for now let's not allow keymods for mania-specific beatmaps
|
|
||||||
if (isForCurrentRuleset)
|
if (isForCurrentRuleset)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
var maniaBeatmap = (ManiaBeatmap) beatmap;
|
||||||
|
|
||||||
var newDefinitions = new List<StageDefinition>();
|
var newDefinitions = new List<StageDefinition>();
|
||||||
foreach (var existing in mrc.Beatmap.Stages)
|
foreach (var existing in maniaBeatmap.Stages)
|
||||||
{
|
{
|
||||||
newDefinitions.Add(new StageDefinition { Columns = existing.Columns / 2 });
|
newDefinitions.Add(new StageDefinition { Columns = existing.Columns / 2 });
|
||||||
newDefinitions.Add(new StageDefinition { Columns = existing.Columns / 2 });
|
newDefinitions.Add(new StageDefinition { Columns = existing.Columns / 2 });
|
||||||
}
|
}
|
||||||
|
|
||||||
mrc.Beatmap.Stages = newDefinitions;
|
maniaBeatmap.Stages = newDefinitions;
|
||||||
}
|
}
|
||||||
|
|
||||||
public PlayfieldType PlayfieldType => PlayfieldType.Dual;
|
public PlayfieldType PlayfieldType => PlayfieldType.Dual;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user