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RoomSettingsOverlay -> MatchSettingOverlay
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@ -94,11 +94,11 @@ namespace osu.Game.Screens.Multi.Match.Components
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Origin = Anchor.TopRight,
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RelativeSizeAxes = Axes.Y,
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Width = 200,
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Padding = new MarginPadding { Vertical = 5 },
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Padding = new MarginPadding { Vertical = 10 },
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Child = beatmapButton = new BeatmapSelectButton(room)
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{
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RelativeSizeAxes = Axes.Both,
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Height = 1
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Height = 1,
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},
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},
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Tabs = new MatchTabControl(room)
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