mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Implement mod preset deletion flow
This commit is contained in:
18
osu.Game/Overlays/Mods/DeleteModPresetDialog.cs
Normal file
18
osu.Game/Overlays/Mods/DeleteModPresetDialog.cs
Normal file
@ -0,0 +1,18 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public class DeleteModPresetDialog : DeleteConfirmationDialog
|
||||
{
|
||||
public DeleteModPresetDialog(Live<ModPreset> modPreset)
|
||||
{
|
||||
BodyText = modPreset.PerformRead(preset => preset.Name);
|
||||
DeleteAction = () => modPreset.PerformWrite(preset => preset.DeletePending = true);
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user