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Fix activation not firing with refactors
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@ -110,7 +110,7 @@ namespace osu.Game.Updater
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}
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}
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protected class UpdateApplicationCompleteNotification : ProgressCompletionNotification
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public class UpdateApplicationCompleteNotification : ProgressCompletionNotification
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{
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public UpdateApplicationCompleteNotification()
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{
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@ -120,7 +120,10 @@ namespace osu.Game.Updater
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public class UpdateProgressNotification : ProgressNotification
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{
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protected override Notification CreateCompletionNotification() => new UpdateApplicationCompleteNotification();
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protected override Notification CreateCompletionNotification() => new UpdateApplicationCompleteNotification
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{
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Activated = CompletionClickAction
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};
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[BackgroundDependencyLoader]
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private void load()
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