Rename various cursor symbols

- `IProvideCursor.MenuCursor` -> `IProvideCursor.Cursor`
 - `MenuCursor` -> `MenuCursorContainer
This commit is contained in:
Salman Ahmed
2022-10-11 16:20:57 +03:00
parent cc0ca470f1
commit 9b45a9cf76
7 changed files with 43 additions and 41 deletions

View File

@ -384,7 +384,7 @@ namespace osu.Game.Rulesets.UI
// only show the cursor when within the playfield, by default.
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Playfield.ReceivePositionalInputAt(screenSpacePos);
CursorContainer IProvideCursor.MenuCursor => Playfield.Cursor;
CursorContainer IProvideCursor.Cursor => Playfield.Cursor;
public override GameplayCursorContainer Cursor => Playfield.Cursor;